Abstract

| Year | Author | Title | Publication | Topic |
|---|---|---|---|---|
| 2019 | Zhang L, Weitlauf AS, Amat AZ, et al. | Assessing social communication and collaboration in autism spectrum disorder using intelligent collaborative virtual environments | Journal of Autism and Developmental Disorders [Epub ahead of print]; DOI: 10.1007/s10803-019-04246-z | Communication assessment |
| 2019 | Ravindran V, Osgood M, Sazawal V, et al. | Virtual reality support for joint attention using the Floreo Joint Attention Module: usability and feasibility pilot study | JMIR Pediatrics and Parenting 2:e14429 | Joint attention |
| 2019 | de Morales IAP, Monteiro CBM, Silvia TDD, et al. | Motor learning and transfer between real and virtual environments in young people with autism spectrum disorder: a prospective randomized cross over controlled trial | Autism Research [Epub ahead of print]; DOI: 10.1002/aur.2208 | Motor learning |
| 2019 | Newbutt N, Bradley R, Conley I | Using virtual reality head-mounted displays in schools with autistic children: views, experiences, and future directions | Cyberpsychology, Behavior and Social Networking [Epub ahead of print]; DOI: 10.1089/cyber.2019.0206 | VR acceptability in classrooms |
| 2019 | Nijman SA, Veling W, Greaves-Lord K, et al. | Dynamic interactive social cognition training in virtual reality (DiSCoVR) for social cognition and social functioning in people with a psychotic disorder: study protocol for a multicenter randomized controlled trial | BMC Psychiatry 19:272 | Social cognition |
| 2019 | Miller IT, Wiederhold BK, Miller CS | Virtual reality air travel training with children on the autism spectrum: a preliminary report | Cyberpsychology, Behavior and Social Networking [Epub ahead of print]; DOI: 10.1089/cyber.2019.0093 | Skill training |
| 2019 | Meindl JN, Saba S, Gray M, et al. | Reducing blood draw phobia in an adult with autism spectrum disorder using low-cost virtual reality exposure therapy | Journal of Applied Research in Intellectual and Developmental Disabilities 32:1446–1452 | Phobias |
| 2019 | De Luca R, Leonardi S, Portaro S, et al. | Innovative use of virtual reality in autism spectrum disorder: a case study | Applied Neuropsychology: Child [Epub ahead of print]; DOI: 10.1080/21622965.2019 | Cognitive training |
| 2019 | Maskey M, Rodgers J, Ingham B, et al. | Using virtual reality environments to augment cognitive behavioral therapy for fears and phobias in autistic adults | Autism in Adulthood 1:134–145 | Phobias |
| 2019 | Maskey M, Rodgers J, Grahame V, et al. | A randomised controlled feasibility trial of immersive virtual reality treatment with cognitive behaviour therapy for specific phobias in young people with autism spectrum disorder | Journal of Autism and Developmental Disorders 49:1912–1927 | Phobias |
| 2019 | Biffi E, Costantini C, Ceccarelli SB, et al. | Gait pattern and motor performance during discrete gait perturbation in children with autism spectrum disorders | Frontiers in Psychology 9:2530 | Motor assessment |
| 2019 | Kumazaki H, Warren Z, Swanson A, et al. | Brief report: evaluating the utility of varied technological agents to elicit social attention from children with autism spectrum disorders | Journal of Autism and Developmental Disorders 49:1700–1708 | Social attention |
| 2019 | Ghanouni P, Jarus T, Zwicker JG, et al. | Social stories for children with autism spectrum disorder: validating the content of a virtual reality program | Journal of Autism and Developmental Disorders 49:660–668 | Validated VR social stories |
| 2018 | Feng S, Wang X, Fang J, et al. | The uncanny valley effect in typically developing children and its absence in children with autism spectrum disorders | PLoS One 13:e0206343 | Design considerations for intervention tools |
| 2018 | O'Sullivan M, Kearney G | Virtual reality (VR) technology: empowering managers to reduce and eliminate accessibility barriers for people with autism spectrum disorders | Studies in Health Technology Informatics 256:253–261 | Educating employers on autism |
| 2018 | Zhao H, Swanson AR, Weitlauf AS, et al. | Hand-in-hand: a communication-enhancement collaborative virtual reality system for promoting social interaction in children with autism spectrum disorders | IEEE Transactions on Human-Machine Systems 48:136–148 | Social interaction |
| 2018 | Yuan SNV, Ip HHS | Using virtual reality to train emotional and social skills in children with autism spectrum disorder | London Journal of Primary Care 10:110–112 | Social skills |
| 2018 | Mesa-Gresa P, Gil-Gómez H, Lozano-Quilis JA, et al. | Effectiveness of virtual reality for children and adolescents with autism spectrum disorder: an evidence-based systematic review | Sensors 18:e2486 | Systematic review |
| 2018 | Amaral C, Mouga S, Simões M, et al. | A feasibility clinical trial to improve social attention in autistic spectrum disorder (ASD) using a brain computer interface | Frontiers in Neuroscience 12:477 | Social attention |
| 2018 | Saadatzi MN, Pennington RC, Welch KC, et al. | Small-group technology-assisted instruction: virtual teacher and robot peer for individuals with autism spectrum disorder | Journal of Autism and Developmental Disorders 48:3816–3830 | Learning vocabulary |
| 2018 | Patrick KE, Hurewitz F, McCurdy MD, et al. | Driving comparisons between young adults with autism spectrum disorder and typical development | Journal of Developmental and Behavioral Pediatrics 39:451–460 | Driving training |
| 2018 | Vahabzadeh A, Keshav NU, Salisbury JP, et al. | Improvement of attention-deficit/hyperactivity disorder symptoms in school-aged children, adolescents, and young adults with autism via a digital smartglasses-based socioemotional coaching aid: short-term, uncontrolled pilot study | JMIR Mental Health 5:e25 | Attention |
| 2018 | Zhang L, Warren Z, Swanson A, et al. | Understanding performance and verbal-communication of children with ASD in a collaborative virtual environment | Journal of Autism and Developmental Disorders 48:2779–2789 | Verbal communication |
| 2018 | Simões M, Bernardes M, Barros F, et al. | Virtual travel training for autism spectrum disorder: proof-of-concept interventional study | JMIR Serious Games 6:e5 | Skill training |
| 2018 | Yang YJD, Allen T, Adbullahi SM, et al. | Neural mechanisms of behavioral change in young adults with high-functioning autism receiving virtual reality social cognition training: a pilot study | Autism Research 11:713–725 | Social cognition |
| 2018 | Zapata-Fonesca L, Froese T, Schilbach L, et al. | Sensitivity to social contingency in adults with high-functioning autism during computer-mediated embodied interaction | Behavioral Sciences 8:E22 | Social cognition |
| 2018 | Fitzgerald E, Yap HK, Ashton C, et al. | Comparing the effectiveness of virtual reality and video modelling as an intervention strategy for individuals with autism spectrum disorder: brief report | Developmental Neurorehabilitation 21:197–201 | Learning |
| 2018 | Burke SL, Bresnahan T, Li T, et al. | Using virtual interactive training agents (ViTA) with adults with autism and other developmental disabilities | Journal of Autism and Developmental Disorders 48:905–912 | Interview skills |
| 2018 | Russo-Ponsaran N, McKown C, Johnson J, et al. | Virtual environment for social information processing: assessment of children with and without autism spectrum disorders | Autism Research 11:305–317 | Social information processing |
| 2018 | Ross V, Cox DJ, Reeve R, et al. | Measuring the attitudes of novice drivers with autism spectrum disorder as an indication of apprehensive driving: going beyond basic abilities | Autism 22:62–69 | Skill training |
| 2018 | Duffield TC, Parsons TD, Landry A, et al. | Virtual environments as an assessment modality with pediatric ASD populations: a brief report | Child Neuropsychology 24:1129–1136 | Assessment |
| 2018 | Fan J, Wade JW, Key AP, et al. | EEG-based affect and workload recognition in a virtual driving environment for ASD intervention | IEEE Transactions on Biomedical Engineering 65:43–51 | Learning |
| 2017 | Song W, Sun Y, Yu D | Three-dimensional virtual dolphin treatment system for children with autism spectrum disorder | Sheng Wu Yi Xue Gong Cheng Xue Za Zhi [34:602–605 | Cognitive training |
| 2017 | Zhang L, Wade J, Bian D, et al. | Cognitive load measurement in a virtual reality-based driving system for autism intervention | IEEE Transactions on Human-Machine Systems 8:176–189 | Skill training |
| 2017 | Amaral CP, Simões MA, Mouga S, et al. | A novel brain computer interface for classification of social joint attention in autism and comparison of 3 experimental setups: a feasibility study | Journal of Neuroscience Methods 190:205–215 | Joint attention |
| 2017 | Papathomas P, Goldschmidt K | Utilizing virtual reality and immersion video technology as a focused learning tool for children with autism spectrum disorder | Journal of Pediatric Nursing 35:8–9 | Learning |
| 2017 | Cox DJ, Brown T, Ross V, et al. | Can youth with autism spectrum disorder use virtual reality driving simulation training to evaluate and improve driving performance? An exploratory study | Journal of Autism and Developmental Disorders 67:2544–2555 | Skill training |
| 2017 | Yang YJD, Allen T, Abdullahi SM, et al. | Brain responses to biological motion predict treatment outcome in young adults with autism receiving virtual reality social cognition training: preliminary findings | Behaviour Research and Therapy 93:55–66 | Social cognition |
| 2017 | Smith MJ, Smith JD, Fleming MF, et al. | Mechanism of action for obtaining job offers with virtual reality job interview training | Psychiatric Services 68:747–750 | Interview skills |
| 2017 | Caruana N, MacArthur G, Woolgar A, et al. | Detecting communicative intent in a computerised test of joint attention | PeerJ 5:e2899 | Joint Attention |
| 2017 | Kuriakose S, Lahiri U | Design of a physiology-sensitive VR-based social communication platform for children with autism | IEEE Transactions on Neural Systems and Rehabilitation Engineering 25:1180–1191 | Social communication |
| 2016 | White SJ, Richey JA, Gracanin D, et al. | Psychosocial and computer-assisted intervention for college students with autism spectrum disorder: preliminary support for feasibility | Education and Training in Autism and Developmental Disabilities 51:307–317 | Computer-assisted intervention |
| 2016 | Forbes PA, Pan X, de C Hamilton AF | Reduced mimicry to virtual reality avatars in autism spectrum disorder | Journal of Autism and Developmental Disorders 46:3788–3797 | Mimicry in VR |
| 2016 | Newbutt N, Sung C, Kuo HJ, et al. | Brief report: a pilot study of the use of a virtual reality headset in autism populations | Journal of Autism and Developmental Disorders 46:3166–3176 | Acceptability, immersion, and presence |
| 2016 | Mundy P, Kim K, McIntyre N, et al. | Brief report: joint attention and information processing in children with higher functioning autism spectrum disorders | Journal of Autism and Developmental Disorders 46:2555–2560 | Joint attention |
| 2016 | Parsons TD, Carlew AR | Bimodal virtual reality stroop for assessing distractor inhibition in autism spectrum disorders | Journal of Autism and Developmental Disorders 46:1255–1267 | Distraction inhibition |
| 2015 | Fan J, Wade JW, Bian D, et al. | A step towards EEG-based brain computer interface for autism intervention | Conference Proceedings. IEEE Engineering in Medicine and Biology Society 2015:3767–3770 | Skill training |
| 2015 | Smith MJ, Fleming MF, Wright MA, et al. | Brief report: vocational outcomes for young adults with autism spectrum disorders at six months after virtual reality job interview training | Journal of Autism and Developmental Disorders 45:3364–3369 | Interview skills |
| 2015 | Kuriakose S, Lahiri U | Understanding the psycho-physiological implications of interaction with a virtual reality-based system in adolescents with autism: a feasibility study | IEEE Transactions on Neural Systems and Rehabilitation Engineering 23:665–675 | Social communication |
| 2015 | Whyte EM, Smyth JM, Scherf KS | Designing serious game interventions for individuals with autism | Journal of Autism and Developmental Disorders 45:3820–3831 | VR design considerations |
| 2015 | Georgescu AL, Kuzmanovic B, Roth D, et al. | The use of virtual characters to assess and train non-verbal communication in high-functioning autism | Frontiers in Human Neuroscience 8:807 | Assessment and training nonverbal communication |
| 2015 | Lahiri U, Bekele E, Dohrmann E | A physiologically informed virtual reality based social communication system for individuals with autism | Journal of Autism and Developmental Disorders 45:919–931 | Social communication |
| 2015 | Kim K, Rosenthal MZ, Gwaltney M | A virtual joy-stick study of emotional responses and social motivation in children with autism spectrum disorder | Journal of Autism and Developmental Disorders 45:3891–3899 | Social cognition |
| 2014 | Maskey M, Lowry J, Rodgers J, et al. | Reducing specific phobia/fear in young people with autism spectrum disorders (ASDs) through a virtual reality environment intervention | PLoS One 9:e100374 | Phobias |
| 2014 | Smith MH, Ginger EJ, Wright K, et al. | Virtual reality job interview training in adults with autism spectrum disorder | Journal of Autism and Developmental Disorders 44:2450–2463 | Interview skills |
| 2014 | Bekele E, Crittendon J, Zheng Z, et al. | Assessing the utility of a virtual environment for enhancing facial affect recognition in adolescents with autism | Journal of Autism and Developmental Disorders 44:1641–1650 | Emotion recognition |
| 2014 | Stichter JP, Laffey J, Galyen K, et al. | iSocial: delivering the Social Competence Intervention for Adolescents (SCI-A) in a 3D virtual learning environment for youth with high functioning autism | Journal of Autism and Developmental Disorders 44:417–430 | Social learning |
| 2013 | Wang M, Reid D | Using the virtual reality-cognitive rehabilitation approach to improve contextual processing in children with autism | Scientific World Journal 2013:71689 | Contextual processing |
| 2013 | Bekele E, Zheng Z, Swanson A, et al. | Understanding how adolescents with autism respond to facial expressions in virtual reality environments | IEEE Transactions on Visualization and Computer Graphics 19:711–720 | Emotion recognition |
| 2013 | Lahiri U, Bekele E, Dohrmann E, et al. | Design of a virtual reality based adaptive response technology for children with autism | IEEE Transactions on Neural Systems and Rehabilitation Engineering 21:55–64 | Social communication |
| 2013 | Kandalaft MR, Didehbani N, Krawczyk DC, et al. | Virtual reality social cognition training for young adults with high-functioning autism | Journal of Autism and Developmental Disorders 43:34–44 | Social cognition |
| 2012 | Greffou S, Bertone A, Hahler EM, et al. | Postural hypo-reactivity in autism is contingent on development and visual environment: a fully immersive virtual reality study | Journal of Autism and Developmental Disorders 42:961–970 | Motor assessment |
| 2011 | Lahiri U, Warren Z, Sarkar N | Design of a gaze-sensitive virtual social interactive system for children with autism | IEEE Transactions on Neural Systems and Rehabilitation Engineering 19:443–452 | Social interaction |
| 2011 | Pitskel NB, Bolling DZ, Hudac CM, et al. | Brain mechanisms for processing direct and averted gaze in individuals with autism | Journal of Autism and Developmental Disorders 41:1686–1693 | Social interaction |
| 2008 | Herrera G, Alcantud F, Jordan R, et al. | Development of symbolic play through the use of virtual reality tools in children with autistic spectrum disorders: two case studies | Autism 12:143–157 | Symbolic play |
| 2007 | Mitchell P, Parsons S, Leonard A | Using virtual environments for teaching social understanding to 6 adolescents with autistic spectrum disorders | Journal of Autism and Developmental Disorders 37:589–600 | Social skills |
| 2002 | Trepagnier C, Sebrechts MM, Peterson R | Atypical face gaze in autism | Cyberpsychology, Behavior and Social Networking 5:213–217 | Emotion recognition |
| 2002 | Parsons S, Mitchell P | The potential of virtual reality in social skills training for people with autistic spectrum disorders | Journal of Intellectual Disability Research 46:430–443 | Social skills |
| 1997 | Hirose M, Kijima R, Shirakawa K, et al. | Development of a virtual sand box: an application of virtual environment for psychological treatment | Studies in Health Technology Informatics 44:113–120 | Assessment |
| 1997 | Max ML, Burke JC | Virtual reality for autism communication and education, with lessons for medical training simulators | Studies in Health Technology Informatics 39:46–53 | Coping skills |
| 1996 | Strickland D, Marcus LM, Mesibov GB, et al. | Brief report: two case studies using virtual reality as a learning tool for autistic children | Journal of Autism and Developmental Disorders 26:651–659 | Acceptability testing |
Footnotes
Funding Information
This report was funded by the Gerald T. & Inez Parker Foundation.
