Abstract
In the literature, there is a scarcity of studies investigating the factors influencing the deployment of mobile Web 2.0 (MW2.0) as pedagogical tools in higher education. The purpose of this study is to investigate the adoption of mobile Web 2.0 learning (MW2.0L) by students and further to explore their perceived learning. Accordingly, a research framework was developed through the integration of technology-to-performance chain model, uses and gratifications theory, technology acceptance model, and theory of planned behavior. The partial least squares-structural equation modeling approach was taken to assess the model using 456 data collected from Malaysian public university students. The results of the analysis revealed that students’ intention to continue use of MW2.0L learning was determined by the factors such as mobility, social interaction, and information exchange as gratifications, perceived ease of use, perceived usefulness, attitude, perceived behavioral control, subjective norms, and task-technology fit. It was found that students’ MW2.0L perceived learning was significantly explained by their behavioral intention. Implications of the study both for literature and practice are further discussed.
Introduction
Educational system is influenced fundamentally by technology (C. Chung & Babin, 2017). Regardless of whether supportive or administrative, innovation plays a vital role in learning and teaching activities. Web 2.0, as an innovative Internet-based technologies, developed to bridge online and offline social interactions (SIs) and networks (Ellison, 2007). Once users access to Web 2.0 tools and services through their mobile devices ubiquitously, it is called mobile Web 2.0 (MW2.0; R.-B. Wang & Du, 2014). Human SIs could be revolutionized through the use of MW2.0 in that barriers of social discourse are lessened by minimizing unfamiliarity (Beach et al., 2008). Omnipresent advantages of MW2.0 to access them anytime and anywhere make them to be utilized as a state-of-the-art learning tool (Aillerie & McNicol, 2016) by introducing “anytime and anywhere,” “context-aware,” or even ubiquitous learning (Wai, Ng, Chiu, Ho, & Lo, 2016).
MW2.0 is the tools that students already own, and the potential use of them is continuously growing. When these tools are exploited, they can even be utilized during lectures. Accordingly, adoption of MW2.0 as pedagogical tools needs to become a significant part of science education. While users’ adoption behavior in the context of SIs is the interest of researchers when studying MW2.0, utilizing MW2.0 services and tools for learning purposes is different from the use of these tools for daily SIs (Boticki, Baksa, Seow, & Looi, 2015). More importantly, the influencing factors on the use of MW2.0 are different in different utilizing contexts (R.-B. Wang & Du, 2014). Current studies on exploring the conventional use of these tools for daily SIs cannot explain the behavior of individuals to adopt them for learning purposes (Tan, Ooi, Sim, & Phusavat, 2012; R.-B. Wang & Du, 2014; C.-H. Wong, Tan, Loke, & Ooi, 2015). Consequently, it is important to explore the factors that influence users to adopt mobile Web 2.0 learning (MW2.0L).
Moreover, according to the theory of reasoned action (TRA; Fishbein & Ajzen, 1975), the immediate predictor of actual behavior is the behavioral intention. Theory of planned behavior (TPB; Ajzen, 1991) proposes the behavior as a function of a willingness to perform a behavior (i.e., intention). Regarding the technology adoption in the literature, it is already asserted that the intention to act is a better predictor of the actual behavior than just merely evaluating the technology (Armitage & Conner, 2001). Huijts, De Groot, Molin, and Van Wee (2013) asserted that by studying the intention, policy makers can benefit the early knowledge of how individuals will respond prior to the actual observable behavior. Hence, in the current study, the determinants of students’ behavioral intention toward the use of MW2L were investigated.
Problem Statement and Research Contributions
Utilization of MW2.0 in the educational context is considered as recent phenomenon in which theoretical underpinnings from two associated areas of learning and social networking sites (SNSs) are still in their infancy. In the literature, there is a scarcity of studies investigating the factors influencing the deployment of MW2.0 as pedagogical tools in higher education (R.-B. Wang & Du, 2014). The ubiquitous attribute of MW2.0 does not in themselves result in the sustainable adoption of these tools for learning activities. Consequently, there is a need to explore the determinants and factors that influence the adoption behavior in the higher education context. By identifying the determinant factors, demands of students and lecturers can be aligned with strategic planning of universities, better and significant integration of technology with learning and teaching can be made, and further policy decisions can be enhanced. Perspectives related to the use of MW2.0 in work and learning contexts are varied. Limited research investigated how students use MW2.0 tools and services for their learning activities (C.-H. Wong et al., 2015) and further motivations of technology adoption by students (Novakovich, Miah, & Shaw, 2017).
As higher education institutes (HEIs) attempt to deploy and implement new technological approaches into their teaching and learning activities, it is essential that research establishes how MW2.0 tools are used outside of classrooms by students and what are their preferences to use these tools to support their learning. Limited studies investigated empirically the adoption and usage of MW2.0 for learning purposes in developing counties, particularly Malaysia, and further its impact on students’ learning and academic performance. The main focus of previous studies conducted in Malaysia was mostly on the adoption of mobile devices but not on MW2.0 as a new pedagogical tool (Tan et al., 2012). Accordingly, this study aims to fill the gaps in the literature by developing and testing the model that investigates the determinants of MW2.0L adoption by students and further its impact on their perceived learning (PL). Hence, this study tries to answer the following research questions:
What factors impact the intention of students to continue use of MW2.0L? To what extent the continuance intention to use MW2.0L impacts students’ PL?
This study contributes to the growing body of knowledge in MW2.0L. It is built upon existing literature on students’ use of technology by conducting an empirical research about the extent to which students utilize MW2.0 tools as pedagogical tools. Understanding the utilization of technologies by students as learning tools in their personal networking environments is important, since it aids researchers and practitioners in understanding how to incorporate new technologies (here MW2.0) into teaching and learning activities to meet students’ needs in a purposeful manner.
Furthermore, this research contributes to understanding of the approach that HEIs can take to prepare students to participate in online learning networking environments. This study not only provides guidelines to students to adopt MW2.0 for their learning purposes but also provides guidance to educators about how to use technology in their teaching activities. This research contributes to understanding of how teachers can put efforts to develop advantages of mobile technologies and social networking to enhance academic performance of students. Finally, through understanding the adoption behavior of MW2.0 as pedagogical tools, this study contributes to understanding of how MW2.0 providers can integrate learning features to further development of applications.
The article is organized as follows. The following section presents the theoretical foundations of the study. Then the research model and development of related hypotheses are provided. Methodology of the study is then discussed. Then analysis and results are then presented. The results of the study and the research findings are then reported and discussed. The final section provides implications of the study both for literature and practice together with brief conclusions and directions for future studies.
Theoretical Foundations
Mobile Web 2.0 Learning
According to T. Cochrane and Bateman (2013), MW2.0 tools and services are the ones which are specifically designed and formatted to be used with mobile devices. Social constructivist learning environments (SCLEs) and MW2.0 tools share several synergies. SCLEs developed in the context of social constructivism theory are described as “a way of knowing in which students or learners construct their new understanding and knowledge during the process of social interaction with others” (Sthapornnanon, Sakulbumrungsil, Theeraroungchaisri, & Watcharadamrongkun, 2009, p. 1). In such environments, students’ learning is occurred when they share their background information and are actively participating in a give and take cooperating activities. In social constructivism theory, the emphasis is on students in that students would learn better through SIs with peers. Collaborative group works, user-generated contents, formative feedbacks, and many other processes provided by Web 2.0 tools and services similar to those utilized in SCLEs, motivated many educators and instructors to harness such tools in their leaning and pedagogy activities (T. D. Cochrane, 2014).
Following the aforementioned definitions and discussions and following the studies conducted by T. D. Cochrane (2014) and T. Cochrane and Bateman (2013), MW2.0L refers to “appropriating the benefits of web 2.0 and pedagogy 2.0 anywhere anytime using MW2.0 and wireless mobile devices (or WMDs), in particular WiFi (wireless Ethernet) and 3G (third generation mobile ‘broadband’) enabled smartphones, and 3G enabled netbooks” (T. D. Cochrane, 2011, p. 13).
Technology Acceptance Models
Fishbein and Ajzen (1975) developed TRA which “brought a compelling and coherent structure on the field of attitudes” (Sheppard, Hartwick, & Warshaw, 1988, p. 340). While targeting to develop “a cumulative body of knowledge in the attitude area” (Fishbein & Ajzen, 1975, p. 520), TRA differentiated attitude (AT), beliefs, intention, and behavior. The cornerstone of this theory is that “human beings are usually quite rational and make systematic use of information available to them” (Ajzen & Fishbein, 1980, p. 5). TRA asserts that the immediate predictor of behavior is intention, where intention is predicted by AT and subjective norm (SN). Numerous studies proven the capability of the model to predict individuals’ behavior or intention in various context such as green product consumption (Paul, Modi, & Patel, 2016), cyberbullying prediction (Doane, Pearson, & Kelley, 2014), Internet banking (Yousafzai, Foxall, & Pallister, 2010), SNSs usage for sustainable purchase behavior (Reiter & Connell, 2017), and organ donation (S. H. Wong & Chow, 2016). However, TRA model was not without critiques. Criticisms have highlighted that TRA model was not successful in explaining “irrational decisions, habitual actions and other unintentional behaviors” (James, 2015, p. 32). Furthermore, while it considers the extent to which the desired outcome is delivered by the innovation, it ignores decision-makers’ degree of outcome that they desire (James, 2015). Moreover, scholars reported deficiency of TRA regarding its tendency toward subjective data because of its reliance on subjects’ self-reporting (Ajzen, 1988; Ajzen & Fishbein, 1980). Despite all the criticisms, TRA remained “a powerful tool” (Jackson, Quaddus, Islam, & Stanton, 2006, p. 6). TPB was developed by Ajzen (1985) to overcome identified deficiencies with TRA (Ajzen, 1985, 1991). Accordingly, the construct of perceived behavioral control (PBC) as the determinant of intention and behavior was added to the model. TPB has successfully been applied in explaining various technology adoption behaviors such as e-learning adoption (Chu & Chen, 2016), green purchase behavior (Liobikienė, Mandravickaitė, & Bernatonienė, 2016), SNSs adoption (Y. P. Chang & Zhu, 2011), and Internet banking behavior (Yousafzai et al., 2010). Alike TRA, TPB considers rational choices toward a specific behavior such as a tradeoff between cost and benefit (Ajzen, 1991). And also like TRA, while TPB considers the extent to which a desired outcome is delivered, it ignores the desired outcome considered by the decision-maker. The technology acceptance model (TAM) was developed by Davis (1986) to explain technology adoption behavior and has become “the leading model in explaining and predicting system use” (Chuttur, 2009). TAM which was widely applied in information systems research, provided concise clarification of technology usage behavior by focusing on two predictors of perceived usefulness (PUS) and perceived ease of use (PEU; Davis, 1989). TAM has been widely utilized to explain acceptance behavior of various technologies in different situations such as renewable energy technology acceptance (Kardooni, Yusoff, & Kari, 2016), e-learning adoption (Tarhini, Hone, Liu, & Tarhini, 2016), mobile apps usage for learning purposes (Wai et al., 2016), wearable technology adoption behavior (Y. W. Ha, Kim, Libaque-Saenz, Chang, & Park, 2015), and social media adoption by business-to-business organizations (Siamagka, Christodoulides, Michaelidou, & Valvi, 2015).
Technology-to-Performance Chain Model
To gain further understanding of the factors that influence students’ PL outcomes in the context of MW2.0L, it would be appropriate to refer to models and theories that have shown promises in predicting information system success. Technology-to-performance chain (TPC) model proposed by D. Goodhue and Thompson (1995) is one such model.
TPC postulates that the success of information systems depends on recognizing both the task in which the technology is used for and the fit between the task and the technology (D. Goodhue & Thompson, 1995). Task-technology fit (TTF) is defined as “the degree to which a technology assists an individual in performing his or her portfolio of tasks” (D. Goodhue & Thompson, 1995, p. 216). In the case of students’ use of MW2.0L, TTF refers to the capabilities of MW2.0 tools to act as a platform to enhance personal learning, sharing of knowledge, facilitating students’ engagement, college experiences, and educational practices (C.-H. Wong et al., 2015).
As shown in Figure 1, TTF is determined by task characteristics, technology characteristics, and individual characteristics. TTF is influencing performance directly and utilization indirectly through precursors of utilization such as AT toward technology, beliefs, social norms, expected consequences, and facilitating conditions. The use of technology is impacting performance directly. According to TPC, an information technology (IT) would have positive impact on individuals’ performance once it is fit to the task that it is supposed to support and it should be used by users.
Technology-to-performance chain model.
The influence of TTF has been investigated using parts of the TPC model in various domains. D. Goodhue and Thompson (1995) initially investigated the impact of TTF on individuals’ performance by adopting a subset of TPC using the participants from transport and insurance companies and reported the strong support of predicting performance by TTF. They also found some support of technology characteristics and task characteristics in explaining TTF.
Researchers investigated parts of TPC in learning and education domain as well, including learning management systems adoption (T. J. McGill & Klobas, 2009), e-book adoption (D’Ambra, Wilson, & Akter, 2013), mobile learning (S. Y. Park, Nam, & Cha, 2012), and SNSs adoption (Rad, Dahlan, Iahad, & Zakaria, 2014). Staples and Seddon (2004) tested the most comprehensive model of TPC by investigating the use of library cataloging system by staff and the use of spreadsheets and word processing by students. They found the strong supports for the influences of TTF on performance and ATs and beliefs on usage.
The TPC model and the role of TTF have not yet been investigated in the context of MW2.0L. Given the need for the extensive research on the factors determining the successful utilization of MW2.0L and the relevance of TPC model, it could be appropriate framework for the purpose of this study.
Uses and Gratifications Theory
The uses and gratifications (U&G) theory refers to “the study of the gratifications or benefits that attract and hold audiences to various types of media and the types of content that satisfy their social and psychological needs” (Dunne, Lawlor, & Rowley, 2010, p. 47). Since MW2.0 is media, U&G becomes an appropriate theory to the current study (Y. W. Ha et al., 2015). This theory is considered as an ideal theoretical lens to investigate the motivations and gratifications that users seek to obtain when they use MW2.0 tools (Chaouali, 2016). Users’ will is necessary in using MW2.0 tools (Xu, Ryan, Prybutok, & Wen, 2012) which is different from traditional media in that users were exposed to them unwillingly. Regarding latter services like MW2.0 tools and services, users only access to the service when they have the appropriate application on their smartphones (Shin, 2011). Thusly, MW2.0 satisfies three expectations of U&G theory which are (a) people who are using MW2.0 tools and services are active users of the media, (b) people select MW2.0 tools and services according to their goals and purposes, and (c) users are aware of their motivations for selecting MW2.0 tools and services (L. Ha & Fang, 2012). U&G theory has been applied in the context of SNSs usage and adoption extensively (Hartmann, Apaolaza, He, Barrutia, & Echebarria, 2017).
Research Model and Hypotheses Development
The research model of the study is developed through the integration of TPC, U&G, TPB, and the extended TAM. Accordingly, technological convenience, information exchange (IE), SI, and recreation (RC) were included in the model as the gratifications sought by students as the determinant of students’ intention behavior. Through the lens of TAM, PUS and PEU were considered as the predictors of behavioral intention. The TAM was extended by including perceived playfulness (PP) and personal innovativeness in information technology (PIIT). AT, PBC, and SN were obtained from the TPB and further included into the research model as the determinants of behavioral intention to use. From TPC, task-technology fit was considered as another precursor of utilization which in this study is defined as students’ continuance intention to use (CITU). Finally, according to the TPC, students’ PL was determined by their behavioral intention to continue use of MW2.0L. Figure 2 illustrates the research model.
Research model.
Technological Convenience (Mobility)
The gratification-opportunity of MW2.0L is related to their technological convenience. The most convenience opportunity obtained through MW2.0L is their mobility which “permits a spatial and temporal flexibility” (Lo & Leung, 2009). Compare to other medium, mobility is an attribute of MW2.0 tools and services which reflects their ubiquity (i.e., anytime-anywhere). Accordingly, users can access to their Web 2.0 applications through their mobile devices without time and place restrictions (Nikou & Bouwman, 2014). Convenience of users is enhanced by using mobile devices (Y. W. Ha et al., 2015) which make them to be an integral part of people lives (Nikou & Bouwman, 2014). In the context of MW2.0L, mobility has been found as an important factor in determining individuals’ AT and behavior in using MW2.0 tools and services (Chaouali, 2016; Y. W. Ha et al., 2015; Nikou & Bouwman, 2014). Therefore, in education context, we can also posit that: Hypothesis 1 (H1): Mobility positively influences students’ behavioral intention to continue use of MW2.0L.
IE (Cognitive Needs)
In the current context and following the study by Nambisan and Baron (2007), cognitive gratifications refer to “product-related learning”—that is, gaining better knowledge and understanding regarding the product, its underlying technologies and its usage. In the literature, cognitive needs also refer to “IE” as well, which reflects “people’s desire to increase awareness and knowledge of one’s self, others, and the world” (Shao, 2009, p. 10). In previous studies, similar concepts such as utilitarian, learning, and information were used reflecting the concept of cognitive needs (Calder, Malthouse, & Schaedel, 2009; Nambisan & Baron, 2007).
MW2.0 tools and services hold valuable collective knowledge regarding its usage for learning purposes which is generated and disseminated through continued learners and instructors interactions (R.-B. Wang & Du, 2014; C.-H. Wong et al., 2015).
Hausman and Siekpe (2009) reported that there is a positive and significant relationship between the content of a website and user’s AT toward that website, in that, ATs of users would be improved by making the content of a website more informative. In the context of virtual customer environments’ adoption, Nambisan and Baron (2007) showed that customers’ perception of interaction-based benefits (i.e., cognitive gratifications) would positively shape their usage behavior of these tools. In the context of MW2.0, users are able to obtain recent information which is retrieved through a network of acquaintances, to acquire information on recent trends related to them, and further to obtain answers to various questions (Humphreys, 2007). In the context of SNSs, Van-Tien Dao, Nhat Hanh Le, Ming-Sung Cheng, and Chao Chen (2014) revealed that information seeking is an important predictor of consumers’ perceived value of social media advertising. Hence, following the aforementioned discussion, we can posit that: Hypothesis 2 (H2): IE positively influences students’ behavioral intention to continue use of MW2.0L.
Social Interactions
According to Phang, Kankanhalli, and Sabherwal (2009), SI refers to “individuals feel at ease and comfortable to engage in interpersonal communication exchanges through the technology-enabled space” (p. 729). Van-Tien Dao et al. (2014) argued that, compared with other potential motives for joining social media communities, such as information seeking, SNS users are likely to put more weight on SI and connection to build and maintain their social relationships with others, as well as to seek social support and a sense of ‘belongingness’. (p. 277) Hypothesis 3 (H3): SI (measured by recognition and affection needs) positively influences students’ behavioral intention to continue use of MW2.0L.
RC (Hedonic Gratification)
Through the lens of U&G theory, another gratification which motivates individuals toward the use of a specific media is the gratifications for RC. This category of gratifications is also recognized as “hedonic gratifications” in the literature which are the ones related to strengthening one’s joyful experience and refers to “aesthetic related to deviation, resting, enjoyment, and spending time” (Y. W. Ha et al., 2015, p. 429). In the literature, authors used similar concepts such as “escapism,” “entertainment,” and “passing time” (Calder et al., 2009; Nambisan & Baron, 2007). Hedonic gratifications are considered as “self-protective strategy to prevent seemingly disastrous consequences” (Kashdan, Barrios, Forsyth, & Steger, 2006, p. 1301) and also is referred as “avoidance coping strategy” to relief aversive feelings associated with problems of everyday life (Norton, 2012). In the studies by Chen, Clifford, and Wells (2002) and Hausman and Siekpe (2009), the authors reported that the ATs of users are more favorable toward the websites that their contents are more entertaining. Related to mobile SNSs, boredom can be eliminated by “engaging in dialog with acquaintances during [. . .] spare time or examining the information generated from networks” (Y. W. Ha et al., 2015, p. 429). In the context of SNS usage through mobile devices, Cheng et al. (2015) identified needs for entertainment and seeking fashion or status as different types of recreational needs which influence civic engagement. However, in their study, they have found that needs for entertainment and fashion or status were among the weak predictors of mobile SNSs usage. In this study, gratifications for RC are developed as a higher order construct and further is measured by two variables of needs for entertainment and fashion or status. Therefore, based on the aforementioned discussion, we can postulate that: Hypothesis 4 (H4): Gratifications for RC (measured by the needs for entertainment and fashion/status) positively influences students’ behavioral intention to continue use of MW2.0L.
Perceived Ease of Use
PEU is a construct included in the original TAM. PEU is defined as “the degree that using a specific technology will be free from effort” (Davis, 1989, p. 320). Prior studies reported that there is a positive relationship between PEU and intention (E. Park, Baek, Ohm, & Chang, 2014). E. Park et al. (2014) found that PEU is an important determinant of users’ AT toward the use of mobile social network games. Consequently, based on the previous studies that showed PEU is an important determinant of behavioral intention, we can also state that: Hypothesis 5 (H5): PEU positively influences students’ behavioral intention to continue use of MW2.0L.
Perceived Usefulness
According to TAM, PUS strongly affects users’ behavior toward the acceptance of a specific technology. Davis, Bagozzi, and Warshaw (1989) defined PUS as “the perceived degree to which an individual believes that using a specific service or system improves his or her task performance” (p. 320). This definition relates the concept of PUS to one’s “task performance.” Prior studies in the field of technology acceptance reported significant relationship between PUS and intention (Y. W. Ha et al., 2015; E. Park et al., 2014; Ratna & Mehra, 2015). Wu and Chen (2016) reported that PUS is an important factor in explaining students’ intention to use massive open online courses (MOOC). Related to the adoption of Moodle in a blended learning setting, Yeou (2016) showed that PUS plays an important role in determining students’ intention behavior. Accordingly, following aforementioned logic and related to MW2.0L, we can hypothesize that: Hypothesis 6 (H6): PUS positively influences students’ behavioral intention to continue use of MW2.0L.
Perceived Playfulness
Since accessing Web 2.0 tools through mobile devices are considered as complex hedonic systems in which content and entertainment services are delivered ubiquitously (Shin & Shin, 2011), playfulness of learning activities through MW2.0 tools and services can be a significant determinant of user’s acceptance of MW2.0L. Due to proliferation of hedonic mobile systems, playfulness has been considered as an important research subject in the IS literature (Sanakulov & Karjaluoto, 2015). In the study by Van der Heijden (2004) which has been conducted on the acceptance of hedonic information systems, the author reported that playfulness dominates usefulness in influencing users’ behavior to adopt the technology. The crucial role of playfulness in explaining users’ adoption of new technologies has been reported vastly in the literature (Davis, Bagozzi, & Warshaw, 1992; Yang et al., 2016). In a recent study by Yang et al. (2016), authors reported the significant effect of playfulness on users’ mobile SNSs engagement. In the context of SNSs, Turel and Serenko (2012) showed the positive significant influence of users’ playfulness on their usage of SNSs. In other words, when users perceive mobile SNSs enjoyable, they tend to “to put more effort into the usage, focus longer, involve deeper, and utilize the services repeatedly in the future” (Yang et al., 2016, p. 489). Accordingly, the more playful and enjoyable the MW2.0 tools are in using learning activities, users are more likely to engage using MW2.0L. Hence, in this study, when the use of MW2.0 for pedagogical purposes is accompanied with playfulness, users are more likely to use them. Therefore, we posit that: Hypothesis 7 (H7): Perceived playfulness positively influences students’ behavioral intention to continue use of MW2.0L.
Personal Innovativeness in Information Technology
According to Rogers (1995), innovative individuals would able to handle uncertainties and would have higher intentions to adopt and accept innovations. Agarwal and Prasad (1998) point out that innovative individuals are more inclined to use technology since they develop more positive beliefs toward the technology. Wood and Swait (2002) recognize innovativeness as a personality trait since it is only observed in selected individuals. J. Lu, Yao, and Yu (2005) reported that individuals with greater level of innovativeness in IT are going to have better perceptions toward innovations. In the context of MW2.0L, it can be stated that individuals’ perceptions toward the decisions to adopt such tools would be restrained by innovative mindset, in other words, innovative people are anticipated to generate more positive ATs toward the new IT (López-Nicolás, Molina-Castillo, & Bouwman, 2008). Crespo and del Bosque (2008) reported that individuals with higher degrees of PIIT are more inclined to adopt B2C e-commerce. In the context of learning, Liao, Huang, Chen, and Huang (2015) and Tan, Ooi, Leong, and Lin (2014) showed that students with more innovative have greater intentions to adopt new technologies in their learning and pedagogy activities. Hence, in the context of MW2.0L we can posit that: Hypothesis 8 (H8): PIIT positively influences students’ behavioral intention to continue use of MW2.0L.
Attitude
AT is referred to as the degree to which an individual assesses a behavior as favorable or unfavorable (Fishbein & Ajzen, 1975). The relationship among AT and intention developed in TPB model postulates that AT plays an evaluative predisposition role to behavior (Ajzen, 1985). Previous studies on technology adoption vastly reported that AT is one the most important determinants of intention to adopt technology (Zhou, 2016). For instance, in the context of e-learning adoption, Ratna and Mehra (2015) showed that favorable AT of students towards e-learning would eventually lead them to the actual use of e-learning. In the context of MOOC, Zhou (2016) reported that AT was the great determinant of students’ intention to use. In the context of mobile SNSs adoption, AT found as the significant determinant of users’ behavior toward the actual use of mobile SNSs (Y. W. Ha et al., 2015). Therefore, we can hypothesize that the more favorable is students’ AT toward MW2.0L, the more is their behavioral intention to continue use: Hypothesis 9 (H9): AT positively influences students’ behavioral intention to continue use of MW2.0L.
Perceived Behavioral Control
Lee (2009) reported that individuals may not found themselves qualified in using the technology even when they have positive AT toward it. The author further argued that the intention to use the technology may increase when one perceive that he or she has control over its use. The relationship among PBC and intention received extensive empirical support in previous studies in the literature (Cheon, Lee, Crooks, & Song, 2012; Chu & Chen, 2016; Zhou, 2016). Previous studies reported that PBC would influence intention to adopt technology directly or through AT (Baker, Al-Gahtani, & Hubona, 2007). In other words, PBC suggests that individual’s evaluation capabilities and resources play an important role in predicting intention. In the context of e-learning, Ndubisi (2004) showed that PBC was significant in determining students’ intention to adopt. However, an insignificant relationship of PBC and intention was reported by Sawang, Sun, and Salim (2014). Accordingly, since incongruent impact of behavioral control on intention is reported in previous studies, further investigation of this factor’s impact on intention to adopt MW2.0L is needed. Hence, the following hypothesis is developed: Hypothesis 10 (H10): PBC positively influences students’ behavioral intention to continue use of MW2.0L.
Subjective Norms
SN is introduced as one of the important determinants of behavioral intention by Ajzen (1985). However, mixed results are reported in technology adoption literature regarding the impact of SN on intention. While some studies revealed significant positive influence of subjective norm on intention (S. Lin, Zimmer, & Lee, 2013), other studies reported insignificant relationship among these two factors (Teo, 2011). For example, stronger subjective norm was found to be important in motivating students’ behavioral intention toward the use of e-learning (Baker et al., 2007; Sawang et al., 2014), while in the study by Teo (2011), the author reported that the impact of subjective norm on teachers’ intention to adopt new technologies in their classes was insignificant.
Other studies investigated the relationship among SN and intention in contingency models. For instance, Srite (2006) suggested that factors such as culture may moderate their relationship. The author reported that in more collective culture, like China, where people care more about interpersonal relationships, the impact of SN was stronger on the intention. However, in individualistic cultures, the impact was weak (Srite, 2006). Moreover, Cheung and Vogel (2013) found that not all components of SN are going to influence students’ behavioral intention to adopt e-learning. They have found that influences from peers have greater impact on students’ intention rather than the norms from media and teachers. Since incongruent conclusions are reported from previous studies regarding the impact of SN on intention, further clarification is needed about this relationship. Accordingly, the following hypothesis can be postulated: Hypothesis 11 (H11): SN positively influences students’ behavioral intention to continue use of MW2.0L.
Task-Technology Fit
The utilization in this study is considered as students’ behavioral intention to continue use of MW2.0L. Previous studies showed that TTF substantially influences the intention of individuals to adopt new innovations (H.-P. Lu & Yang, 2014). In this study, TTF is defined as the extent to which the technological functions provided by MW2.0 tools and services assist students in achieving their learning objectives. TPC model asserts that the utilization of the technology depends on the fit between the technology and the task it supports. In the context of virtual learning environment for students and instructors, researchers showed that there are positive links between TTF and students’ grades (T. J. McGill & Hobbs, 2008), and instructors’ teaching skills (McGill, Klobas, & Renzi, 2011). In the study by Raven, Leeds, and Park (2010), the authors investigated the use of digital video tools supporting oral presentations within classes through the lens of TPC model and they found that these tools significantly improved presentation skills of students.
Most of university students have smartphones with MW2.0 tools installed on their devices which support communication, collaboration, e-learning, online lecturing, and other learning-related services. As MW2.0 tools and services increasingly support activities and tasks related to pedagogical purposes, users will be more likely to have strong motivations to continue use of such tools and services (Yi et al., 2016). Hence, we can assume that students’ use of MW2.0L tends toward mandatory.
Accordingly, following the earlier discussion and based on previous studies (T. McGill et al., 2011; T. J.McGill & Hobbs, 2008; T. J. McGill & Klobas, 2009; Yi et al., 2016), the following hypothesis is developed: Hypothesis 12 (H12): TTF positively influences students’ behavioral intention to continue use of MW2.0L.
Continuance Intention to Use MW2.0L
Delone and McLean (2003) argued that although the adoption models like TAM had sidelined the outcomes for system use, successful model of information system indicates the direct link between net benefit, which is a variable related to performance outcome, and system usage. Petter and McLean (2009) claimed that this relationship has been vastly tested and validated in literature. Related to the use of technology for learning purposes, this relationship shows students’ academic performance will be improved when they take part in online activities (Mohammadyari & Singh, 2015; Padilla-MeléNdez, Del Aguila-Obra, & Garrido-Moreno, 2013; Soffer & Yaron, 2017). Northrup (2001) posited even though there is a physical separation between learners and educators in the e-learning environment, this learning environment could significantly increase students’ engagement, and this heightened engagement could improve learning outcomes as well as critical thinking skills and problem solving. In the context of technology adoption for learning purposes, several studies examined the continuance intention as the dependent variable (R.-B. Wang & Du, 2014; Wu & Chen, 2016), while Cheng (2011) proposed that the adoption of a web-based learning system could positively affect perceived impacts on performance. Online learning environment allows the learners to control the pace of learning, study autonomously, and discover things independently (Islam, 2016). Consequently, related to this study’s context, the use of MW2.0L would provide students self-directed learning opportunities and in turn, increased learning effectiveness. However, according to Islam (2013), insignificant relationship of technology usage for learning purposes and students’ performance has been reported by some studies. Such opposing findings create a need to further scrutinize this relationship related to MW2.0L usage and its relationship with students’ PL. Hence, the following hypothesis can be developed: Hypothesis 13 (H13): MW2.0L continuance intention positively influences students’ PL.
Methodology
Measurement
Almost all the contemporary social science researches either use the existing measurement items in the literature that perform well or modify the existing ones (Ramirez, David, & Brusco, 2013). The same approach was followed in this study, and measurement scales were adopted from previously validated sources. Accordingly, items to measure gratifications of technological convenience, IE, SI, and RC were adapted from the studies by Leung and Wei (2000), Cheng et al. (2015), and Y. W. Ha et al. (2015). AT toward MW2.0L, PP, PUS, and PEU were retrieved from E. Park et al. (2014) and further refined to fit the context of current study. To measure PIIT, the current study utilized original measurement items retrieved from the study by J. Lu et al. (2005). TTF was measured utilizing the items retrieved from the study by H.-P. Lu and Yang (2014). PBC and SN constructs were measured using the items retrieved from Cheon et al. (2012) who conducted a study on m-learning adoption from the lens of TPB. CITU MW2.0L was measured utilizing the items retrieved from the study by Wu and Chen (2016) on the use of MOOC which further were refined to fit the context of this study. Finally, students’ PL of MW2.0L was measured utilizing the items retrieved from the study by Soffer and Yaron (2017).
The content validity of the instrument was assessed by asking experts in the field of technology adoption for learning purposes selected from academia and practice who possess relevant experience and qualifications to justify the questionnaire, 1 particularly in relation to the elements of each concept.
Sample and Data Collection
The nonprobability sampling procedure has been selected for this study for following reasons. First, as long as the target population to conduct this research was students within Malaysian public universities with MW2.0L experience, the number of elements in this population is unknown and cannot individually be identified. Second, access to all public university students in Malaysia was not promising since such process would be costly and time consuming and the location of universities is dispersed in Malaysia.
To decide the minimum sample size, we utilized the G*Power software with the settings of 12 predictors, 0.15 as the effect size, 0.5% as the error Type I (α), and the power of 0.80. The minimum required sample size was equal to 127. Therefore, it was decided that data collection for the purpose of this study would be greater than the identified minimum required number.
Accordingly, a structured questionnaire derived from the literature was designed and distributed among the students of top five public universities in Malaysia. Utilizing the intercept survey method, 500 questionnaires were distributed among the students. Since the purposive sampling method was found suitable to this study, experienced respondents in using MW2.0L were filtered only by asking them before the questionnaire was administered. After around 3 months, a total of 485 completed questionnaires were received. By reviewing the received questionnaires, 28 of them were dropped because of missing responses in the main variables or the same responses for all the items. Finally, there were 456 usable completed questionnaires in hand and ready to further analysis.
Data Analysis
To analyze the data and examine the research hypotheses, we have adopted the partial least square (PLS)-based structural equation modeling (SEM. According to Hair, Ringle, and Sarstedt (2011), PLS-SEM is causal modeling approach which focuses on “maximizing the explained variance of the dependent latent constructs” (p. 139). This study used PLS-SEM for some reasons: First, this study aimed to identifying the determinants of intention to adopt mobile SNSs for learning purposes. This is consistent with the rules of thumb proposed by Hair et al. (2011). PLS is an appropriate technique when the goal is predicting the key target constructs or identifying the key antecedent constructs. Likewise, the proposed research model in this study included independent variables (i.e., PULS, PEOU, PTTF, and PENJ) as well as moderating variable (i.e., mobile SNSs experience). Furthermore, PLS is suitable when one dependent variable (i.e., PULS) becomes an independent variable in subsequent relationships (Gholami, Sulaiman, Ramayah, & Molla, 2013). Further, PLS has an advantage over regression in which it analyzes the entire model including the moderating effects as a unit, rather than dividing it into pieces (D. L. Goodhue, Lewis, & Thompson, 2012), and appropriate for analyzing complex models (Hair et al., 2011).
The SmartPLS M2 Version 2 has been used to analyze the data in this study following a two-step analysis approach. Two models are used in PLS analysis: (a) measurement model that relates indicator items to their relevant latent constructs and (b) structural model which relates different latent constructs to each other (Hair, Ringle, & Sarstedt, 2013). Construct is an unobserved variable which is measured by some observed variables known as indicators or measurement items. To perform the two-step analysis, we followed the stages recommended by Hair et al. (2013).
Analyses and Results
Sample Profile
Sample Profile.
Furthermore, in the questionnaire, respondents were asked to indicate to what extent MW2.0L helped them in contributing to a learning environment or achieving their learning goals. These questions were followed with a text box in that they were asked to comment on their responses. Figures 3 and 4 illustrate the responses to these two questions.
Mobile Web 2.0 and learning goals. Results of the structural model.

As shown in Figures 3 and 4, it was obvious that the majority of participants were considerably positive toward the application of MW2.0L both for achieving their learning goals and contributing to learning environments. Moreover, further investigation in the comments provided by the respondents under each question revealed that they were positive about MW2.0L in very specific applications of such tools such as communication or graded homework or assignments.
Common Method Bias
Cross-sectional nature of the current study suggests the probability of existing common method bias (CMB). Accordingly, Harman’s one-factor test (Podsakoff, MacKenzie, Lee, & Podsakoff, 2003) and marker variable technique (Lindell & Whitney, 2001) were applied to assess CMB of the current study. The results of the analysis showed that the largest variance which was explained by a single factor was 27.6% indicting that the majority of the variance was not accounted by one factor (Podsakoff et al., 2003). To perform the marker variable technique, we have assigned all the items as the indicators of a new common method factor and further reestimated the model. The results on analysis revealed that there was no positive correlation among the common method factor (i.e. marker variable) and the variables of the research model. Hence, CMB issues were not detected in the present study.
Measurement Model Assessment
Factor Loadings and Reliability.
Note. PLS-SEM settings based on the Hair et al. (2013): path weighting for inner weight estimation, standardized data for data metric (Mean 0, Var 1), maximum iteration set to 300, abortion criteria set to 1.0E-5.
OL = outer loading; CR = composite reliability; AVE = average variance extracted.
Discriminant Validity According to Fornell-Larcker Criterion.
Note. AT = attitude; CITU = continuance intention to use; IE = information exchange; PBC = perceived behavioral control; PEU = perceived ease of use; PIIT = personal innovativeness in information technology; PL = perceived learning; PP = perceived playfulness; PUS = perceived usefulness; RC = recreation; SI = social interaction; SN = subjective norm; TC = technological convenience; TTF = task-technology fit.
As exhibited in Table 2, the outer loadings of all indicators met the threshold of 0.7. The values of Cronbach’s alpha and CR of all reflective constructs are well above the acceptable threshold of 0.7. Furthermore, all the AVE values exceeded the threshold of 0.5. Hence, the measurement model reflected the valid and reliable indicator reliability, internal consistency, and convergent validity regarding the values of their outer loadings, Cronbach’s alpha (and CR), and AVE, respectively.
Table 3 exhibits the Fornell-Larcker criterion evaluation, in which the square roots AVE of each construct should be greater than its correlation with other constructs. The measurement model showed well-established discriminant validity as both criteria of cross-loading assessment and Fornell-Larcker were met.
The results of analysis showed that there is no issue regarding the measurement model of the study related to its validity and reliability, and hence, the collected data can further be utilized to assess the structural model. The structural assessment of the research model is provided in the following section.
Structural Model Assessment
Following the examination of the measurement model, the structural model was tested by estimating the paths between the independent constructs and the intention. To assess the structural model, there are several criteria to be reported as suggested by Hair et al. (2013). To begin with, the structural model should be assessed against collinearity issues by examining the values of variance inflation factor (VIF). Then, the significance and relevance of the structural model should be assessed by means of path coefficient values and standard errors (t values) which are obtained through the application of bootstrapping technique. Afterwards, the level of R-square (R2) needs to be reported, which reflects the amount of variance of the dependent construct which is explained by its predictor constructs in the structural model (Hair et al., 2011). The value of R2 ranges from 0 to 1, and the higher values indicate the better prediction capability of the model via PLS path modeling.
Collinearity Assessment for the Structural Model.
Note. VIF = variance inflation factor.
Summary of the Structural Model.
The R2 values of CITU and PL which are the two dependent constructs of this study were 0.883 and 0.458 which are relatively substantial and weak, respectively. As shown in Figure 3, all the path coefficients were significant (with the p values less than .05, .01, and .001) except the path coefficients of the relationships of RC gratifications → CITU, PP → CITU, and PIIT → CITU. Having obtained these results, the research hypotheses were examined.
Hypothesis 1 states that technological convenience as one of the gratifications of MW2.0L sought by students influences their intention to continue use of these tools for their learning purposes. From Figure 3 and the results exhibited in Table 5, it can be observed that there is a positive and significant impact of technological convenience on CITU (β = 0.093, t = 2.284, p < .05). The results revealed that technological convenience was statistically related to CITU, and hence, Hypothesis 1 was accepted. Hypothesis 2 states that IE as another gratification of MW2.0L influences the continuance intention of students to use MW2.0L. Related parameters are significant (β = 0.142, t = 3.679, p < .001), and thus Hypothesis 2 is supported. Hypothesis 3 suggests that SI is another MW2.0 gratification sought by students which influences their intention to continue these tools for their learning purposes. The results of the analysis revealed that Hypothesis 3 with the path coefficient of 0.098 is significantly supported (t = 2.696, p < .01). Hence, Hypothesis 3 is accepted. Hypothesis 4 posits that RC measured by entertainment and fashion or status is another factor which motivates students to continue use of MW2.0L. However, the results of the analysis indicated that while it had positive influence on the CITU, its impact was statistically insignificant (β = 0.011, t = 0.366, p > .05), and hence, Hypothesis 4 was rejected. Hypothesis 5 posits that PP of MW2.0L motivates students to continue use of these tools. However, results of analysis (β = 0.000, t = 0.003, p > .05) revealed that the influence of PP on CITU was insignificant. Hence, Hypothesis 5 was rejected. The influence of PEU of MW2.0L on its CITU was investigated in Hypothesis 6. The results of data analysis (β = 0.106, t = 2.985, p < .01) revealed that PEU was significantly impacting CITU. Hypothesis 7 postulates that students’ beliefs toward the usefulness of MW2.0L would influence their intention to continue use of these tools for learning purposes. Statistical analysis of collected data (β = 0.124, t = 3.161, p < .001) showed that CITU was significantly predicted by PUS. Hypothesis 8 investigated the impact of personal innovativeness in IT on continued use of MW2.0L. However, the results (β = 0.011, t = 0.325, p > .05) revealed that this construct had no significant effect on students’ intention to continue use of MW2.0L. Hypothesis 9 posited that students’ AT toward MW2.0L is another important factor in explaining their intention to use. Results of the data analysis (β = 0.161, t = 3.680, p < .001) showed that AT was positively and significantly impacting students’ CITU MW2.0L. Accordingly, Hypothesis 9 was accepted. Hypothesis 10 postulated that PBC is positively impacting students’ CITU MW2.0L. The results of data analysis showed that the path coefficient (β = 0.099) of the relationship perceived behavior control → CITU was statistically significant with the t value of 2.638 (p < .01); hence, Hypothesis 10 was accepted. The impact of SN on students’ intention to continue use of MW2.0L was developed in Hypothesis 11. The results (β = 0.080, t value = 2.231, p < .05) indicated that SN impacts CITU positively and significantly. Hence, Hypothesis 11 is accepted. Hypothesis 12 postulates that students’ perceived fit between their learning activities (task) and MW2.0 tools (technology) positively impact their decision to continue use of MW2.0L. Data analysis revealed that the relationship TTF → CITU with the path-coefficient of 0.099 was statistically significant (t value = 2.954, p < .01), and hence Hypothesis 12 was accepted. PL of students regarding the use of MW2.0L was investigated in Hypothesis 13 which posits that students’ CITU MW2.0L is positively explaining their PL. Results showed that, the relationship of CITU → PL was statistically significant (β = 0.677, t value = 18.705, p < .001), and hence, the hypothesis was accepted.
As t statistic produced in SmartPLS is easily inflated with large sample sizes, the path coefficients with values of less than 0.10 can be statistically significant. As occurred in this study with the sample size of 456, some relationships were found significant while having path coefficient less than 0.10. For example, constructs of technological convenience and SN with path coefficients of 0.093 and 0.080 were found statistically significant while they are not practically significant. In this case, f-square (f2) is measured to demonstrate the actual strength of the effect of each construct. In the following section, f2 of the accepted hypotheses in the current research model is calculated and interpreted.
Assessment of f2 Effect Sizes
Values of f2 Effect Size of Latent Variables.
Note. f2 effect size values of 0.02, 0.15, and 0.35, respectively, represent small, medium, and large effects (Cohen, 1988).
Based on the categorizing approach suggested by Cohen (1988) and further recommended by Hair et al. (2013), the results of effect size analyses presented in Table 6 reflect that among the factors influencing the CITU MW2.0L, IE, PUS, and AT had substantives effects on the dependent variable. Technological convenience, SI, PEU, PBC, SN, and TTF were found to have no effects on CITU regarding the values of their f2 effect size.
Based on the results presented in Table 6, AT had the highest effect size on explaining the intention to continue use of MW2.0L, which can be interpreted as a small effect. These results suggest that the majority of the variance of the dependent construct (i.e., CITU) was explained by the combination of all the independent constructs available in the model rather than their independent contribution.
Discussion
Through an integrated approach, this study tries to investigate how various factors are influencing students’ behavioral intention to continue use of MW2.0L and further to explain their PL. More specifically, CITU was explained through the lens of U&G theory, TPB, theory of acceptance model, and TPC model. The results of the study suggested that technological convenience of MW2.0L, SI through these tools, and exchanging information were the main gratifications sought by students which influence their intention to continue use of MW2.0L. Moreover, students who perceive MW2.0L easy to use and useful would be more encouraged to use these tools for their learning purposes. Finally, positive AT toward MW2.0L, influence of others on students’ decision-making, PBC, and finding fit between the target task (i.e., learning) and the technology (i.e., MW2.0) are other important factors influencing students’ CITU. PL of students was greatly explained by their behavioral intention to continue use of MW2.0L. The model explained 88% of variance in the intention to continue use of MW2.0L and also explained 46% of students’ PL. The results revealed that AT, IE, and PUS were among the most significant and the strong predictors of CITU.
Technological Convenience
According to the results of this study, technological convenience of MW2.0L influenced significantly students’ behavioral intention to continue use of these tools for their learning purposes. Hence, accessing to information anytime and anywhere is the motivation behind the use of MW2.0L. Finding of this study is in line with other studies in the literature in the context of mobile social media adoption (Cheng et al., 2015; Y. W. Ha et al., 2015) and mobile learning studies (Iqbal & Bhatti, 2017; Sabah, 2016). For example, in the study conducted by Cheng et al. (2015), authors reported accessibility as a unique motivation behind the use of social network sites on mobile devices.
While technological convenience was found significant in explaining students’ CITU behavior, the results of this study exhibited in Table 5 suggest that it is not the strongest predictor of intention behavior compared with other factors. Same results reported by Wei and Lo (2006) on the use of cell phone use among the users, where mobility was found to have the least variance in explaining usage behavior among other motives. Cheng et al. (2015) also reported that while accessibility of mobile devices is important in motivating users to use social media tools through mobile devices, but other gratifications such as cognitive needs and affection needs were found more significant than this motive. Hence, it can be explained that mobility and accessibility of mobile devices complements other motives of using MW2.0L by students.
Information Exchange
IE (i.e., cognitive needs) in the context of MW2.0L refers to the students’ use of MW2.0 tools to “seek for information in order to be critical and creative thinker” (Hashim, Tan, & Rashid, 2015, p. 5). IE motive of MW2.0L implies that, to fulfill cognitive needs, these tools should have the capability to motivate learners to seek and exchange information-knowledge which is related to their learning purposes. Cognitive needs of learners are fulfilled by the collaboration and interaction with other learners and instructors through social media tools. Accordingly, information-related motives which are related to enhance the knowledge and awareness of students in their courses are considered as another important determinant of CITU behavior.
Utilizing MW2.0L is different with conventional classroom forums available in learning management systems in that seeking information and exchanging information and knowledge is quite simple and easy in these tools. In the study conducted by Leung and Zhang (2016), authors reported that heavy users of tablets mostly valued information-seeking gratification. It was natural since users who heavily use tablets to seek and exchange information valued tablets’ big screen and easy to use. Sample explanation can be applied to MW2.0L as well. Students who valued IE gratification of MW2.0L found these tools as mediums that can easily collaborate and interact with other students and simply seek required information and exchange valuable knowledge. Seeking and exchanging information through MW2.0L vary according to students’ cognitions need, their perceptions toward MW2.0L and further their SIs (Asghar, 2015).
Social Interaction
“Education is social practice” (Kim, Kwon, & Cho, 2011, p. 1513). Social constructivism suggests that effective and efficient learning can be provided through the SI among learners and instructors. The results of analysis revealed that SI is one of the significant motivations in which students are intend to continue use of MW2.0L. SI as the higher order construct measured by affection and recognition needs implies that the more students participate in MW2.0L activities, the more they tend to be socially present and be acknowledged among others (Kim et al., 2011).
Following the study conducted by Hamid, Waycott, Kurnia, and Chang (2015), SI through MW2.0L as a gratification sought by students can be mapped to three forms of interactions that learning through MW2.0 tools offer. First type of interaction occurs among students themselves (i.e., student-student interaction). Despite the student-student interaction opportunity provided by MW2.0L, some cautions are needed to be considered as well. For example, due to the complexity of interactions through MW2.0 tools, identity and privacy of users interacting through such mediums are high concerns (Kimmons, 2014). Hence, designers and developers of MW2.0 tools should apply such consideration in their development. Another consideration concerns the appropriate behavior of students’ interaction through MW2.0 tools which is known as “netiquette.” Waycott, Sheard, Thompson, and & Clerehan (2013) suggested that lecturers are needed to control and moderate students’ online interactions to ensure that such behaviors are not going to be occurred.
Second type of interaction provided by MW2.0L focuses on student–lecturer interactions. As suggested by Hamid et al. (2015), learning through social media tools enhanced the interaction among students and their teachers in the context of Malaysia. While it is considered beneficial to interact with lecturers through MW2.0 tools, it can rise workload challenges to lecturers when such interactions are happening outside of normal office working hours. While some studies found such type of interaction beneficial (e.g., Hamid, Waycott, Kurnia, & Chang, 2014; Hamid et al., 2015), other researchers found such informal interaction as a barrier to the adoption social media tools in higher education and pedagogical purposes (e.g., Schroeder, Minocha, & Schneider, 2010).
The third type of interaction that can be occurred by learning through MW2.0 tools is student–content interaction. Hamid et al. (2015) suggest that learning through social media tools would enhance students’ critical thinking ability and further may help their self-monitoring of learning progress.
Recreation
RC measured as a higher order construct in this study (measured by two variables of entertainment and fashion or status) was found to have an insignificant influence on students’ CITU MW2.0L. It was hypothesized that students would engage in MW2.0L for their leisure and amusement needs. However, it was found that students would continue to use such tools beyond recreational purposes. This finding correlates with the study conducted by N. Park, Kee, & Valenzuela (2009) on the gratifications of Facebook groups engagement by students.
One explanation for the rejection of this hypothesis would be, while the majority of the current study’s respondents are considered as heavy users of MW2.0L with more than 3 years of experience, they are not considering fashion or status as a motivation to continue use of MW2.0L. According to Leung and Zhang (2016), users who find this gratification as a motive to use a system are the ones who tend to be observed as trendy and fashionable. Heavy users who already have experience of using the system may have passed this stage which is to make a fashion statement. This argument is in accordance with the study conducted by Quan-Haase and Young (2010). They have reported that users who use instant messaging solely to be considered fashionable they are among the ones who tend to use these systems less.
Several studies reported social media tools entertaining for their users (Leung, 2013; Leung & Zhang, 2016). For example Leung (2013) reported that Net Geners find Facebook and blogs an appropriate place for entertainment, and Boomers reported forums interesting environment to start entertaining discussions. Accordingly, for future studies, the influence of entertainment on the CITU would be appropriate.
Perceived Playfulness
The results of this study revealed that PP has no direct effect on continuance intention of MW2.0L usage which contradicts with previous studies on e-learning (Padilla-MeléNdez et al., 2013), m-learning (e.g., Y. S. Wang, Wu, & Wang, 2009), and social media usage (e.g., Hung, Tsai, & Chou, 2016). The result reported in the current study which is in line with the study conducted by Iqbal and Qureshi (2012) suggests that students who intend to continue use of MW2.0L are not motivated by enjoyable and playfulness contents of these tools. One explanation would be, while MW2.0L is attractive, enjoyable, and playful, but as the majority of respondents are students with higher degrees of education (master and PhD), they care less about this characteristic of MW2.0L in their rational decision toward the continue of usage.
However, given the voluntary usage of MW2.0L and that target people are not only students with higher degrees of education but also from very diversified backgrounds of study with different levels of education, it would be crucial to make contents of MW2.0L playful and enjoyable to further attract more users to MW2.0L systems. Accordingly, MW2.0L designers are advised to refer to the framework proposed by J. Chung and Tan (2004) in developing playfulness of mobile learning systems.
Perceived Ease of Use
PEU was another factors impacting students’ CITU MW2.0L. While the impact was significant, its effect on behavioral intention was less significant than PUS as another construct of TAM. The result contradicts with the findings reported by previous studies conducted in the context of e-learning systems (e.g., Castañeda, Muñoz-Leiva, & Luque, 2007; K. M. Lin, 2011). However, there is one difference between such studies and the research conducted in this study. In studies which found greater impact of PEU on behavioral intention than PUS, respondents reported less experiences or even no experiences in using e-learning systems. Respondents in this study reported that they have used MW2.0 tools for their learning purposes for at least 3 years. Hence, they would automatically look for more complex attributes of such systems to be useful to their learning processes (usefulness).
Therefore, to enhance users’ perceptions toward the ease of use MW2.0L, developers are advised to put more efforts on the design of instructional contents which are considered as focal point in motivating students toward the acceptance of e-learning systems (K. M. Lin, 2011). Hence, it would be suggested that designing MW2.0 platforms toward to be easy to use and having user guides associated with such tools with acceptable degrees of quality and clarity are considered as important approaches to motive and retain less experienced users to continue use of MW2.0L.
Perceived Usefulness
PUS, which reflects the perceived assessment whether a particular technology enhances the job performance, was found as another important predictor of students’ behavioral intention to continued use. Consistent with other studies (Wu & Chen, 2016; Yeou, 2016) which found PUS as an important factor in deciding the adoption of learning-related technologies, this study also reported its importance in motivating students in using MW2.0L for their pedagogical activities. It can be interpreted that students who believe in use-performance relationship with MW2.0L, they may believe that their learning performance would improve, and hence, they are more inclined to use these applications.
Since the majority of the current study’s respondents were among the experienced users in using MW2.0 tools in learning activities, they already have deep perceptions regarding the usefulness of MW2.0L. However, for light users with less experiences, previous studies reported that users with less experiences of using an information system would perceive that system heuristically (Castañeda et al., 2007). It means such users are motivated to use a specific system according to attributes which are easy to evaluate (easy to use). Hence, related to the context of this study, when users have enough experiences in using MW2.0 tools for learning purposes, they would perform more systematic processes to evaluate the more complex specifications of MW2.0 tools (i.e., usefulness). Accordingly, the key mission to enhance students’ behavioral intention to continue use of MW2.0L would be apply strategies to improve their perceptions toward the usefulness of such tools for learning and pedagogy purposes.
Personal Innovativeness in Information Technology
Hypothesis 8 postulated that students’ innovativeness in IT would positively influence their intention toward continuance usage of MW2.0L. However, the relationship PIIT → CITU was found insignificant. Liu, Chen, Sun, Wible, and Kuo (2010) reported that students with innovative minds are more inclined to accept mobile learning. Agarwal and Prasad (1998) argued that innovative individuals are tend to look for relative advantages of the target technology and further its ease of use aspects, and hence, they show higher degrees of usage intention. Regarding the absence of the relationship PIIT → CITU which same result is also observed in previous studies as well (J. Lu et al., 2005), it can be implied that, since the majority of this study’s respondents are master level students, their decision to whether continue to use MW2.0L is grounded in their rationality rather than curiosity and braveness (J. Lu et al., 2005; Tan et al., 2014).
Since the result of this study regarding the influence of innovativeness on behavioral intention contradicts with what is reported in the literature (Crespo & del Bosque, 2008), one possible reason would be related to the personality trait of respondents in this study. Yesil and Sozbilir (2013) reported that innovative behavior is more obvious in individuals with the personality trait of openness to experience. Hence, individuals with characteristics such as curiosity, intelligence, and flexibility as the traits of openness to experience would perceive e-learning systems and technologies more useful to their learning processes. Hence, future studies are advised to take individuals’ personality traits into consideration as moderator variables to further seek knowledge regarding the impact of innovativeness on behavioral intention among students with different personalities.
Attitude
AT, which is referred as the one’s overall evaluation of performing a certain behavior, has already been reported as the most important factor in motivating individuals toward technology acceptance (Cheng et al., 2015; Soffer & Yaron, 2017; Wai et al., 2016). According to Ardies, De Maeyer, Gijbels, and van Keulen (2015), the factor that is used to measure the extent of users’ ambitious to use educational technologies is AT, and whether this technology has positive or negative impact on their learning outcome.
It is argued that, if there is a tendency in students to act positively toward a subject, for example, MW2.0L, then they would have more interest in that subject (Boser & Daugherty, 1998). Obviously, students are not going to continue use of MW2.0L unless they view how MW2.0L is supposed to enhance their learning and the outcomes resulting from them, positively. Furthermore, the analyses showed that exchanging information among the peers and lecturers and findings MW2.0 tools useful for learning and pedagogy activities are other motives to continue use of MW2.0L.
Thus, the challenge for HEIs to motivate their students to use MW2.0L is (a) to reinforce the positive AT of students who are already committed to adopt MW2.0L, (b) to change the AT of those students who view MW2.0L negatively, and (c) to provide interactive environments in MW2.0 among students and lecturers where they can find these tools useful to their learning purposes and an environment to exchange their information. Understanding AT toward MW2.0L would help in understanding its strengths and weaknesses, would assist to determine its readiness, and further would facilitate its required infrastructure.
Perceived Behavioral Control
PBC, as defined the extent to which students perceive the ease or difficulty of using MW2.0L, was found to have a significant effect on CITU which correlates with the findings of other studies in the literature in the context of online learning technologies (e.g., Cheon et al., 2012; Chu & Chen, 2016; Zhou, 2016). The significant impact of PBC on intention to use implies the importance of motivational implications (Chu & Chen, 2016). Hence, in the context of MW2.0L, if an individual perceives he or she has not enough capabilities or resources to use the system, even he or she has positive AT toward the system and has the support of important others, that person would be still unmotivated to use MW2.0L.
While the impact of PBC was supported in this study, mixed results are reported in the literature on the relationship between PBC and behavioral intention. For example, Nasco, Toledo, and Mykytyn (2008) conducted a study on the adoption of e-commerce among Chilean small- and medium-sized enterprises and they reported an insignificant correlation among PBC and adoption behavior. However, M. K. Chang (1998) reported that PBC is the strongest predictor of behavioral intention, Venkatesh, Morris, Davis, and Davis (2003) showed that PBC is significant only in some specific relationships. One possible explanation for the low impact of PBC on students’ continuance intention behavior can be explained by the cultural analysis study conducted by Hofstede (2003). The author argued that cultural difference may play important role in explaining PBC. Since Malaysians live in a culture which is less prone to risk taking, they may resist changes to their learning approaches through innovative technologies. Hence, further studies would be required to take culture construct into consideration for further investigation of the impact of PBC on intention toward continued usage.
Subjective Norms
The results of this study revealed that SNs were significantly influencing students’ continuance intention behavioral toward the use of MW2.0L. Following the definition of SN proposed by Agudo-Peregrina, Hernández-García, and Pascual-Miguel (2014) in the context of e-learning, the current study redefined SN as “the extent to which a student perceives a pressure from members in his or her environment to use MW2.0 tools for learning purposes” (p. 303).
In the context of this study, it can be argued that when students perceive that people (peers and lecturers) who are important to them think they should use MW2.0 tools and services for learning purposes, they consequently would incorporate important others’ beliefs to their own beliefs, and hence, they would perceive that MW2.0 tools are useful to their learning purposes (Abdullah & Ward, 2016).
One possible explanation regarding the low impact of SN on students’ intention to continue use of MW2.0L, as suggested by Hossain and de Silva (2009) would be the multidimensional nature of SN. In the context of e-learning systems such as MW2.0L, SN that influences students’ behavioral intention to continue use may stem from peers, lecturers, institution itself, or other external influences. Decomposition of SN correlates with the differentiation of strong and weak social ties found in online learning environments (Zhou, 2016). The study conducted by on the acceptance of Google Apps confirms this argument. In their study, they have reported that students’ peers had significant effect on their intention use, while instructors were found to have an insignificant effect. Hence, as SN is measured reflectively in this study, future studies are recommended to refine SN as decomposed variables and further study the influences of different sources on behavioral intention.
Task-Technology Fit
Another significant factor impacting students’ behavioral intention to continue use of MW2.0 tools for learning purposes was TTF. Finding of this study regarding the impact of TTF on behavioral intention correlates with findings of other studies reported in the literature in the context of educational technologies (e.g., D’Ambra et al., 2013; Wu & Chen, 2016). For example, Wu and Chen (2016) reported that students who find a fit between their learning task and the capabilities provided by MOOC would find these tools more useful to their learning purposes. The results of this study demonstrated that students who perceive MW2.0 to coincide with the needs of their learning activities getting done are more intent to use the functionalities available in MW2.0. This finding is consistent with results of other studies investigating the impact of perceived TTF on the utilization of technology for learning purposes. For example, in the study by Baleghi-Zadeh, Ayub, Mahmud, and Daud (2014), the authors reported that when the functionalities of learning management systems are fit with the task, students’ behavioral intention to use the system is increased.
Since the target respondents of this study are students solely which data were collected quantitatively, future studies can investigate perceptions of instructors and lecturers to find out what specifications are important to them to find MW2.0L fit to their task. Furthermore, qualitative methods such as interviews or focus groups would assist researchers to gain deeper understanding of users’ willingness to use such tools for learning purposes.
Continuance Intention to Use
In this study, we have hypothesized that MW2.0L CIT is positively influencing students’ PL. Such hypothesis is echoed in the TPC model of D. Goodhue and Thompson (1995) as they postulate that utilization of technology influences performance. Performance which in this study is reflected in PL was greatly explained by students’ MW2.0L CIT. This finding is in accordance with the results of previous studies on investigating the impact of IS continuance intention and performance. For example, Urbach, Smolnik, and Riempp (2010) reported that employees’ continuance intention of using portal would enhance their job performance and effectiveness. Regarding the context of this study, we can state that students’ learning activities via MW2.0 tools which assists them in transferring knowledge, sharing information, collaboration over subjects, and generally ubiquity properties of these tools maybe are the key issues that enhance learning of learners.
Implications
Regarding the research and practice contributions, this study offers implications for MW2.0L literature and practitioners, vendors, developer, and HEIs who wish to increase the utilization of MW2.0 applications and tools for learning and pedagogy purposes.
Implications for Research
Although many studies are conducted to investigate the adoption of e-learning, m-learning, and Web 2.0 learning in many countries, the author of this research argued that few studies explored the adoption of MW2.0L and specifically within developing countries including Malaysia. While there are some studies investigated the adoption and diffusion of mobile SNSs within Malaysian HEIs (e.g., C.-H. Wong et al., 2015), there were no comprehensive model in the literature to investigate the important determinant of MW2.0L adoption and acceptance by Malaysian students. The lack of empirical studies on the adoption of MW2.0L would resulted in the little knowledge and understanding of the adoption of such educational technologies. Hence, this research and its results contributed to the MW2.0L adoption knowledge and literature, by reviewing the literature related to e-learning, m-learning, and Web 2.0 learning conducted both in developed and developing countries, eliciting important factors in the adoption of such technologies, and further adapt such factors to the context of MW2.0L adoption within developing countries in general and to Malaysia in specific.
This study investigated continuance intentions of students in MW2.0L and further their PL outcomes. According to other researchers (T. D. Cochrane, 2014; Soffer & Yaron, 2017; C.-H. Wong et al., 2015), few studies investigated the continuance intention of MW2.0 usage and further its impact on learners’ PL. Accordingly, the following findings were contributed to the MW2.0L literature:
Significant determinants of MW2.L were identified; The better predictability of MW2.0L acceptance was established; Most important determinants which infuse the intention to use of MW2.0L were identified; PL of MW2.0 usage for learning purposes was explored.
This study investigated empirically the factors that would influence the students’ intention toward the use of MW2.0L in Malaysia as an example of developing country. Although, this study was conducted in the Malaysian education settings and culture, the results of this study would be useful to other developing countries with similar educational contexts and settings as well.
Implications for Practice
Learning process has already been changed within Malaysian public universities (Mohammad, Mamat, & Isa, 2012), however, policy-makers of HEIs should investigate and consider students’ usage and acceptance of MW2.0L prior to development and implementation process. Findings of this study exhibited high intention of Malaysian higher education students to continue use of MW2.0L which it can be served as an evidence to support such initiatives. However, the literature reported that the utilization of educational technologies is usually hindered by the lack of sufficient resources (Khan, Al-Shihi, Al-Khanjari, & Sarrab, 2015). Moving toward the increased use of MW2.0L requires reliable technological resources and infrastructure within universities such as wireless and high speed Internet. Such facilities and infrastructures are required to be facilitated by Ministry of Education Malaysia and further with the aid of Ministry of Communications and Multimedia Malaysia.
Universities are required to provide a well-resource mobile learning facility center. Within such center, students and lecturers who have little knowledge and experience in using MW2.0 tools and services for learning and pedagogy activities would be trained. This would be an opportunity for universities to motivate their students and lecturers to appreciate innovative technologies in formal and informal learning processes.
Faculties should incorporate MW2.0 tools and services in their courses. Such procedure requires faculty members to expand their communications with students out of classes to have a more collaborative learning environments. The approach that faculty members can take to increase the engagement of students in MW2.0L would be the implementation of learning strategies to help students to put their knowledge in practice. To do so, faculties may consult with their lecturers who are expert in educational technologies to alter their course materials and learning procedures to further alter their conventional teaching strategies.
Findings of this study showed that students of Malaysian public universities have high intention to use MW2.0L. Hence, developing mobile-friendly contents is crucial in the success of the acceptance of such systems. Performance expectancy in the architecture of MW2.0L should be emphasized by such designers while ensuring contents reliability and high-quality services. According to the results, while there is no matter regarding the ease of use of the system, MW2.0L would not be used if students find such tools not useful to their learning purposes. Furthermore, the application of this study’s results is not limited to students of HEIs. For example, in the context of health care in that mobile devices are used vastly in health-supported applications, designers and developers can consider the important factors found in this study in developing health-related MW2.0L tools. Accordingly, designer can focus on the factors of PUS and IE by increasing patients’ access to health care and health-related information, improving patients’ ability to diagnose and track diseases, and further expanding health educators’ access to ongoing medical trainings and educations, which in turn would increase their acceptance and continued usage of MW2.0L.
Conclusion
Due to the proliferation of mobile device usage among students of HEIs and the vast utilization of Web 2.0 tools and application in formal and informal learning activities, a literature review was conducted to identify the existing research gap in the field of MW2.0L. To this end, the missing piece of students’ adoption of MW2.0L was the investigation of the determinants of continuance usage behavior and its further impact on students’ PL. Accordingly, a research model through the integration of TPC, U&G, TAM, and TPB was developed and further examined utilizing the data collected from public university students in Malaysia. The results revealed that students’ continuance intention was determined by the factors such as mobility, IE gratifications, SI gratifications, PEU, PUS, AT, SN, PBC, and TTF. Students’ MW2.0 PL was also greatly explained by their continuance intention.
While contributing to both theory and practice, the study still has some limitations that must be taken into consideration. The present study was constrained by the fact that data collection and analysis came from the subset of public universities and geographically limited to Malaysia. Caution is thus warranted in generalizing the findings of the study to other universities and educational settings. The sampling method of this study was based on judgmental sampling technique, which has the potential bias and may limit the generalization of the study’s results. This study conducted as a cross-sectional study in which measured students’ perceptions, intentions, and PL at a single point in time. However, according to Venkatesh et al. (2003), individuals’ perceptions toward the technology would change over time as they gain experience. This change in perception has implications for practitioners and researchers who are interested in the prediction of MW2.0 acceptance. Hence, longitudinal studies could be conducted in the future to investigate and observe the change of behavior toward the acceptance of MW2.0L and how those determinants are correlated to predict acceptance behavior. This study investigated the acceptance behavior of students; thusly, it would be a great opportunity for future researchers to investigate MW2.0L among instructors and faculties which may lead to a better understanding of all aspects of MW2.0L. Since previous studies found significant relationships among individuals’ characteristics (such as age, gender, education level, and experience) and technology acceptance behavior (Venkatesh et al., 2003), future studies are recommended to investigate the moderating impact of such variables on the relationships among the independent constructs of the research model and their related dependent ones. Finally, according to Yu and Yu (2010), factors such as increase in the grades, award structures, support of institutions, and other influencers may motivate students to use online learning environments. Hence, future studies are recommended to investigate how these factors and other contextual ones may impact students’ perceptions toward the use of MW2.0L.
Footnotes
Declaration of Conflicting Interests
The authors declared no potential conflicts of interest with respect to the research, authorship, and/or publication of this article.
Funding
The authors received no financial support for the research, authorship, and/or publication of this article.
