Abstract
Due to economic pressure and concerns regarding human wellbeing, many countries, including Thailand, have embraced science, technology, engineering, and mathematics (STEM) education as part of their primary and secondary education curricula. Their aim is to increase the workforce in STEM-related careers as well as to promote STEM literacy among citizens (Li et al., 2020; Promboon et al., 2018). In this regard, the engineering design process has been recognized as a new pedagogical approach to promoting STEM learning. Through the engineering design process, students are challenged to collaboratively design artifacts, systems, or solutions intended to address real-world problems using scientific, mathematical, and technological knowledge, skills, and dispositions (Kelly & Knowles, 2016). A key premise inherent in this pedagogical approach is that direct experience of the engineering design process may facilitate students’ meaningful learning of STEM in a more integrated way than traditional instruction. Arguably, this premise aligns with the philosophy of experiential education.
According to Itin (1999), experiential education is a holistic philosophy where carefully chosen experiences supported by reflection, critical analysis, and synthesis, are structured to require the learner to take initiative, make decisions, and be accountable for the results, through actively posing questions, investigating, experimenting, being curious, solving problems, assuming responsibility, being creative, constructing meaning, and integrating previously developed knowledge. (pp. 93-94)
Thus, experiential education is not limited to field-based education, outdoor education, adventure education, and service learning. Rather, “it is the learning and teaching process that defines whether a learning experience is experiential” (Chapman et al., 1992, p. 20, italics in original). As design-based learning provides students direct experience with and opportunities to reflect on what they are learning (Ellefson et al., 2008), it can be considered a kind of experiential learning. Given its experiential dimension (Eyler, 2009; Hall & Miro, 2016), it is evident that design-based learning can promote students’ learning (Kolodner et al., 2003; Korur et al., 2017).
Models of design-based learning in science education structure design experience and scientific investigation differently to promote students’ science learning. For example, Fortus et al. (2004) encourage students to conduct background research (e.g., literature search and scientific investigation) before using what they learn to solve engineering problems. In contrast, Apedoe et al. (2008) have students design and test prototypes before generating questions or hypotheses for scientific investigation based on the results. Lewis (2006) thus identifies two approaches to design-based learning in science education: design-through-science and science-through-design with the “effect (of both being) the same” (p. 269) in the sense that both approaches mimic complementarities between science and design in the real world.
Regardless of the approach, design-based learning has its roots in a constructionist perspective on learning (Jun et al., 2017). This perspective holds that students actively make meanings as a result of interactions between their prior knowledge and new experiences, especially when such experience involves creating things (Ke, 2014). By creating things, students’ prior knowledge is not only cognitively activated but also physically augmented; thus, it can be empirically tested. Particularly when the process of creating and testing things occurs in social contexts where students share and discuss various ideas with appropriate scaffolding provided by a teacher (Gomez Puente et al., 2013), this experience is likely to foster students’ meaningful learning. Research indicates that design-based learning can facilitate students’ conceptual learning of science (Kolodner et al., 2003; Korur et al., 2017) to an even greater extent than inquiry-based learning (Marulcu & Barnett, 2016; Mehalik et al., 2008). Given the positive outcomes of design approaches based on both design through science and science through design (Apedoe et al., 2008; Fortus et al., 2004), it is unclear which approach results in learning becoming more meaningful for students.
This quasi-experimental study was aimed to address the question of whether initial design experience better facilitates students’ understanding of scientific concepts when they subsequently engage in scientific investigation. By letting students experience the designing process before engaging in scientific investigation, educators may activate students’ prior knowledge so that students can then perform scientific investigations in a meaningful way. Given limited class time and a large amount of content in many countries’ curricula, such experience can be excluded if it does not contribute to students’ science learning. Bearing in mind the fact that engineering and science are related yet different disciplines (Antink-Meyer & Brown, 2019), this study could provide insight into how the engineering design process is best incorporated with scientific investigation in ways that are meaningful to students. Moreover, given that experiential education can enhance STEM education (Collins et al., 2020; Morrison & Bartlett, 2009), this study could broaden understanding of how experiential education can advance design-based learning in particular.
Design-Based Learning
According to Ellefson et al. (2008), design-based learning is “a type of problem-based learning, in which students work together in teams to solve a problem” (p. 292). However, design-based learning is slightly more specific than problem-based learning “because students work together specifically to create or design a new invention/prototype” (ibid, p. 292). Moreover, rather than focusing on solving general problems, design-based activities focus on solving other peoples’ (e.g., users or customers’) problems under given constraints and based on certain criteria (Dym et al., 2005). By highlighting the engineering design process, design-based learning has become a pedagogical approach to STEM education. This is because the nature of STEM can be reflected by the nature of engineering (Quinn et al., 2020) and the defining aspect of engineering is design (Pleasants & Olson, 2019). As a result, research in STEM at the primary and secondary education levels has encouraged design-based learning (Thibaut et al., 2018). Other labels that can be used to refer to design-based learning in science education include “design-based science” (Fortus et al., 2004) and “learning by design” (Kolodner et al., 2003).
There are various models for design-based learning in science education. In their model, Fortus et al. (2004) illustrate five stages: identifying and defining contexts, performing background research, developing personal and group ideas, constructing 2D and 3D artifacts, and testing to gain feedback. According to Lewis’s (2006) classification, this model fits the design-through-science approach because it highlights “how science becomes the vehicles for prompting design” (p. 269). In this model, students are expected to acquire scientific ideas through background research (e.g., scientific investigation) that is subsequently used in designing artifacts. As students often have misconceptions that are resistant to change (Chinn & Malhotra, 2002), they may ignore scientific ideas and, instead, rely on misconceptions in designing artifacts (Schauble et al., 1991), resulting in what is called “design fixation” (Schut et al., 2020). Thus, to support students’ conceptual change toward scientific ideas, Schnittka and Bell (2011) recommend demonstrations targeting students’ misconceptions before students begin to design artifacts.
To address misconceptions that play a role in design-based learning, some researchers allow students to obtain design experience while conducting scientific investigation. For example, Kolodner et al. (2003) propose a model that comprises two interacting cycles, namely the design/redesign cycle and the investigate/explore cycle. Students can move between these two cycles to concurrently engage in the engineering design process and scientific investigation if necessary. In this model, design experience can lead to scientific investigation, the results of which can in turn be used in the designing process. Likewise, in Apedoe et al.’s (2008) model, consisting of seven stages—creating designs, evaluating outcomes, generating reasons, testing ideas, analyzing results, generalizing results, and connecting to big ideas—students are encouraged to initially design products to be tested before using the results of such testing to generate questions or hypotheses for scientific investigation. According to Lewis’s (2006) classification of design-based learning, these models fit the science-through-design approach because “the design process … is used as the vehicle for teaching science concepts” (p. 268).
The Institute for the Promotion of Teaching Science and Technology (2015), Thailand's national organization driving STEM education, describes the engineering design process as a key pedagogical model comprising six steps: problem identification; related information search; solution design; planning and development; testing, evaluation, and design improvement; and presentation. This model, which features a design-through-science approach (Lewis, 2006), has been introduced to science teachers across Thailand. However, as Promboon et al. (2018) caution, no model of STEM education should be viewed as a one-size-fits-all; developing alternative models of STEM education is necessary. Research is thus needed to identify which aspects of each model are crucial in promoting students’ science learning. Given the positive effects of design-based learning on students’ science learning (Apedoe et al., 2008; Fortus et al., 2004; Kolodner et al., 2003), it is necessary to determine whether initial design experience, which appears in some models, is necessary in developing students’ scientific understanding. Thus, the research question guiding this study is as follows:
Do students with initial design experience perform better in acquiring scientific understanding through a design-based learning activity than those without initial design experience?
Methods
Addressing the research question ideally requires true experimental research to compare at least two equivalent groups of students who have and do not have initial design experience. A quasi-experimental research approach was instead utilized in this study because such true experimental research is not possible in many educational settings where students are already assigned classes (Gopalan et al., 2020). According to Chiang et al. (2015), in a quasi-experimental study, researchers can use nonequivalent groups of students with certain strategic designs (e.g., pretest-posttest design and interrupted time series design) to ensure that such groups of students are as similar as possible. In this study, different classes of students at the same age and grade level were asked to complete the pretest. We used the results to assign each class to control or experimental groups. After observing the teacher's fidelity to each pedagogical approach and controlling time spent on the approaches, we asked the students to complete the posttest. The results were compared with those of the pretest to make a valid inference regarding the experimental treatment.
Context
This study was approved by the IRB at the University of Phayao (number: 2/048/62). It took place during January and February 2021 in a secondary school in a rural area with a total of 401 students from seventh to 12th grades. The school is surrounded by rice fields, though it is about 30 kilometers from the city. Given this distance, which takes about 40 min to drive by car, parents with sufficient incomes (e.g., businessmen and governmental officers) prefer to send their children to the more privileged school located in the city, leaving students from local families with lower incomes (e.g., agricultural families and laboring families) to study at the local school. Forty-two teachers worked at this school at the time of the study. Of these teachers, there were five science teachers, including the second author, who has a background in physics. He has 24 years of teaching experience in total and 12 years of teaching experience at lower secondary levels. Due to his interest in STEM education and design-based learning, he voluntarily participated in the study. When this study was conducted, he was responsible for teaching science to one seventh-grade class and three eighth-grade classes, as well as to teaching physics to one 10th-grade class and one 12th-grade class. His three eighth-grade classes participated in this study.
Activities
Based on an initial discussion with the teacher, we decided to develop a lesson on pulleys for all three eighth-grade classes. The reasons underlying this decision were, first, that pulleys are commonly used by local people; thus, this could help the students see how science is relevant to their everyday life (Tekbiyik, 2015). Second, students at this age often have misconceptions about pulleys (Sullivan et al., 2017), such as “the more pulleys there are in a setup, the easier it is to pull to lift a load”; “the longer the string is a pulley setup, the easier it is to pull to lift a load”; and “having more pulleys in a pulley setup reduces the amount of work” (Myneni & Narayanan, 2012, p. 75). This provides an opportunity to investigate the role of these misconceptions in students’ designing process. Third, given that “pulleys are … often challenging for … students to set up on their own” (Sullivan et al., 2017, p. 1579), there is no study examining how design-based learning may help students develop scientific understandings of pulleys. Most studies compare the effect of physical or virtual experiments on students’ understanding (e.g., Chini et al., 2012).
Apedoe et al.’s (2008) model was used as a framework for the lesson. We chose this model because it makes explicit that students have initial design experience. Thus, students in the experimental groups learned about pulleys by creating designs, evaluating outcomes, generating reasons, testing ideas, analyzing results, generalizing the results, and then connecting to big ideas. Students in the control group followed six steps: problem identification; related information search; solution design; planning and development; testing, evaluation, and design improvement; and presentation, as described by the Institute for the Promotion of Teaching Science and Technology (2015). We chose this model because it has been introduced across the country and the teacher was quite familiar with it. Both the experimental and control groups spent eight periods of 50 min each on the design-based learning. Table 1 describes the details of both design-based activities.
A comparison of design-based activities for the experimental and control groups.
As can be seen in Table 1, the activities were similar in the context of the engineering problem, the use of virtual demonstrations, and the calculation used to solve physics problems. Moreover, in designing the pulley setup, the same set of materials and equipment was provided. The key difference between the two design-based activities was the sequence of design experience and scientific investigation. Students in the experimental groups designed and tested a prototype of the pulley setup based on their prior knowledge before they engaged in scientific investigation into how pulleys work, the results of which were then used to improve the prototype. In contrast, students in the control group engaged in scientific investigation shortly after the engineering problem was presented. Thereafter, they were encouraged to use the results of scientific investigation to design, create, and test a prototype pulley setup in an iterative manner. This allowed us to examine whether initial design experience is necessary to facilitate students’ scientific understanding of pulleys.
Instrument
To examine the role of initial design experience in students’ scientific understanding of pulleys, we used a set of conceptual questions from the literature (Chini, 2006; Sullivan et al., 2017) as the pretest and the posttest. While the possible conceptual questions covered a range of scientific concepts, such as force, work, potential energy, and mechanical advantage, only questions associated with force and work were selected, resulting 12 questions (see Table 2). Six questions related to force were selected because the students can learn this concept through kinesthetic experiences (Sullivan et al., 2017). Six questions related to work were selected because this concept represents more abstract ideas (e.g., potential energy) than the concept of force (Gire et al., 2010), meaning the students may not simply learn work through kinesthetic experiences (Chini et al., 2012). Thus, comparing the students’ learning of these concepts could illustrate the potential role of initial design experience in facilitating students’ understanding of these two scientific concepts.
The structure of the conceptual test.
Note. Items with asterisk were excluded after the trial test due to their difficulty.
The selected questions were translated into Thai and sent to three physics educators to check their validity and readability. After we revised the questions based on the educators’ comments, 29 seventh-grade students in a school located in the same province answered them. The reason for choosing seventh-grade students was that we were interested in determining whether the test could detect naïve understandings related to pulleys, as reported in the literature (Myneni & Narayanan, 2012). Thus, slightly younger students who had not studied pulleys were deemed appropriate. The results indicated that item 5 and item 6 were too difficult, as their item difficulties were lower than 0.20 (see Table 2). Thus, these items were excluded from the study, resulting in 10 questions. The reliability of the test as calculated by Cronbach’s alpha was about 0.60, which was lower than the standard value of 0.70 (Morgan et al., 2013), perhaps due to the fact that the test measures two concepts (i.e., force and work). However, the reliability for each concept was about 0.71, which was acceptable for educational research.
Data Collection
We administered the test to 61 eighth-grade students from three classes with a similar gender ratio (seven males and eight girls in the first class, nine males and 11 females in the second class, and 12 males and 14 girls in the third class) in December 2020. As is presented in the results, the first class had the highest mean score, which was followed by the second class and the third class, respectively. Their mean scores are not surprising given that Thai schools assign students to classes based on their academic achievements. With a hypothesis that initial design experience might be useful to students’ development of their scientific understanding, the first class was assigned to be the control group, while the other two classes were assigned to be the experimental groups. After the eight 50-min periods of design-based activities lasting about three weeks, each of which had two successive periods and one single period (see Table 3 for each class's schedule), all three classes completed the test again on the same day. We also observed and recorded the teacher's classroom practices to ensure his fidelity to each approach to design-based learning.
Each class's schedule.
Data Analysis
We used descriptive statistics to analyze the students’ scores on the test prior to and after the design-based activities, calculating the mean scores and standard deviation of each class. Then, inferential statistics were used to examine whether there was difference between the mean scores of each class. As guided by Morgan et al. (2013), we used a one-way ANOVA for both the pretest and the posttest if the basic assumptions of equal variances on the dependent variable and of normal distribution of the dependent variance for each group were achieved. If a difference between mean scores was observed, Tukey HSD post hoc multiple comparison tests were used to determine the source of the difference. Independent t-tests were also used to confirm the differences between each of the three classes. Moreover, we used paired-sample t-tests to examine whether each class improved their understanding of pulleys after the design-based activity. If so, we calculated Cohen's d-value of effect size to determine how much the design-based activity affected students’ understanding of pulleys. In all cases of inferential analyses, significance at 0.05 was used.
Results
The descriptive analyses indicated that the three classes of students had different levels of understanding in the pretest, as can be seen in Figure 1. Specifically, the first class had a mean score of 3.60 (SD = 1.06), the second class had a mean score of 3.05 (SD = 1.43), and the third class had a mean score of 2.31 (SD = 1.19). Since the basic assumptions of a one-way ANOVA were achieved in the pretest data, the one-way ANOVA was used to determine whether these three classes significantly differed in their initial understanding of pulleys. The result indicated a significant difference between the classes, F(2) = 5.43, p = .007, effect size (η2) = 0.16. In this regard, Tukey's HSD tests suggested that the only notable difference was between the first class and the third class (p = .006). Independent t-tests confirmed that the first class performed significantly better than the third class, t(39) = 3.48, p < .001, Cohen's d effect size = 1.13, while the differences between the first class and the second class and between the second class and the third class were not significant, t(33) = 1.25, p = .219 and t(44) = 1.92, p = .062, respectively.

Each class’s mean scores on the pretest and the posttest.
As previously mentioned, we assigned the first class to be the control group and the other two classes to be the experimental groups based on the results of the pretest. This means that the first class engaged with the design-through-science model (Institute for the Promotion of Teaching Science and Technology, 2015). The second and third classes engaged with the science-through-design model (Apedoe et al., 2008). The decision to assign the classes in this manner was based on Promboon et al.’s (2018) recommendation regarding the improvement of STEM education in Thailand, which states that it is crucial to seek an alternative model of design-based learning that may be more effective in facilitating students’ STEM learning than the existing model. When considering Apedoe et al.’s (2008) model as an alternative approach to design-based learning, it is important to ensure that this model is superior to the one that has been nationally promoted.
Following the design-based learning activity, all three classes improved their understanding of pulleys. Specifically, the first class had a mean score of 4.07 (SD = 2.09), the second class had a mean score of 5.70 (SD = 2.62), and the third class had a mean score of 6.42 (SD = 2.04). Since the basic assumptions of a one-way ANOVA were also achieved in the posttest data, the one-way ANOVA was used to determine whether these three classes differed in their understanding of pulleys following the design-based activity. The result indicated a significant difference between the classes, F(2) = 5.21, p = .008, effect size (η2) = 0.15. As in the pretest, Tukey’s HSD tests revealed a significant difference between the first class and the third class (p = .006) and a considerable but insignificant difference between the first class and the second class (p = .095). In contrast to the pretest, independent t-tests revealed that the third class performed significantly better than the first class in the posttest, t(39) = 3.53, p < .001, Cohen's d effect size = 1.14). This is also the case for the second class when compared to the first class, t(33) = 1.99, p < .028, Cohen's d effect size = 0.68).
We also compared each class's scores between the pretest and the posttest using paired-sample t-tests. The results indicated that the first class did not significantly improve their understanding of pulleys, t(14) = 0.83, p = .209. However, the second and the third classes performed significantly better in the posttest than in the pretest, t(19) = 3.72, p < .001 and t(25) = 9.47, p < .001, with Cohen's d effect sizes of 0.83 and 1.86, respectively. Moreover, when considering the scores for each concept, the first class significantly improved their understanding of force alone, t(14) = 2.93, p = .005, with Cohen's d effect size = 0.76. In contrast, the second class significantly improved their understanding of both force, t(19) = 3.80, p < .001, with Cohen's d effect size = 0.85, and work, t(19) = 2.30, p = .017, with Cohen's d effect size = 0.51. This was also true for the third class, t(25) = 7.39, p < .001, with Cohen's d effect size = 1.45 for force and t(25) = 5.47, p < .001, with Cohen's d effect size = 1.07 for work.
Discussion
Due to increasing interest in design-based learning as a pedagogical approach to STEM education, how to best integrate the engineering design process and scientific investigation in meaningful ways in the classroom has become a notable issue. Perhaps because engineering is often viewed as a discipline that applies scientific knowledge to solving human problems (Ladachart et al., 2020), some people believe that students learn best through performing scientific investigation and applying the results thereof to the engineering design process (Institute for the Promotion of Teaching Science and Technology, 2015); this is the design-through-science approach (Lewis, 2006). In contrast, because engineers not only use knowledge from other disciplines but also produce new knowledge in their own discipline (Pleasants & Olson, 2019), some people believe students can construct new knowledge through the engineering design process (Ellefson et al., 2008); this is the science-through-design approach (Lewis, 2006). While positive effects of design-based learning on students’ science learning have been reported (e.g., Apedoe et al., 2008; Fortus et al., 2004; Kolodner et al., 2003), studies comparing such an effect between the two design-based approaches are still rare.
This quasi-experimental study demonstrates that, in the context of design-based learning about pulleys, students develop scientific understanding via the science-through-design approach better than via the design-through-science approach. In other words, they learn scientific concepts better when they have an opportunity to design based on prior knowledge before conducting scientific investigation. Without this initial design experience, they seem to struggle in terms of understanding how scientific investigation can meaningfully solve engineering problems. This result supports Apedoe and Schunn’s (2013) study, which indicated that students do not typically use strategies commonly seen in scientific investigation when engaging in the engineering design process. Rather, it is adaptive growth, where students attempt a better outcome if successful and try the same method or something more basic if unsuccessful, that is “most useful for articulation of explicit design principles (i.e., scientific concepts) as well as leading to design success” (p.786). Unlike the trial-and-error method naturally used by young students (Park et al., 2018), the adaptive growth strategy requires more reflection on and reasoning about design experience.
Thus, with the insight that reflecting on design experience plays a vital role in learning scientific concepts during design-based activities (Puntambekar & Kolodner, 2005), the results of this study can be explained. Initial design experience afforded the students in the experimental groups a unique opportunity on which they could reflect to develop a better scientific understanding, unlike the students in the control group. With initial design experience, the experimental students’ prior knowledge was likely activated, which made the subsequent scientific investigation more meaningful to them. This explanation is sensible given research by Chase et al. (2019) demonstrating that students presented contrasting cases of design products are more likely to notice critical aspects of those design products. The critical aspects that are noticed can then be the focal point when the students engage in scientific investigation (Malkiewich & Chase, 2019). Without the focal point framed by the initial design experience before scientific investigation, students have more difficulty comprehending scientific concepts (Wecker et al., 2013).
This explanation is also supported by the data collected through classroom observation. Among all groups of students, only one group of students in the third class used a moveable pulley in their initial design. This caused them to need less force to lift the object when compared with their classmates. The teacher was thus able to explicitly make a comparison between this group's pulley setup and the ones designed by the other groups. This use of contrasting cases (Chase et al., 2019) might have allowed students in the third class to notice for themselves how moveable pulleys reduce the force required to lift an object. As none of students from the other two classes used a moveable pulley in their initial design, it was the teacher who introduced to them that setup before encouraging them to scientifically investigate whether a moveable pulley requires the same force as a fixed pulley. This experiential difference could contribute to the third-class students’ greatest improvement in their understanding of pulleys.
Despite studies reporting positive effects of the design-through-science approach (e.g., Fortus et al., 2004), students in the first class of this study, who conducted a scientific investigation before engaging in the engineering design process, exhibited no significant improvement in their understanding of pulleys. This result is supported by some studies indicating that this approach alone is not sufficient for students to overcome their misconceptions and develop scientific understandings (Dankenbring & Capobianco, 2016). Therefore, additional strategies should be integrated to enhance its effectiveness, such as demonstrations targeting students’ misconceptions (Schnittka & Bell, 2011) and communicative scaffolding (Chusinkunawut et al., 2021). Based on the premises of experiential education, which highlights the crucial role of experience and reflection in learning (Joplin, 1981), this study highlights how it is more beneficial for students to have initial experience of designing solutions to an engineering problem before engaging in scientific investigation. In this process, opportunities to reflect on design experience as well as scientific investigation are crucial.
This study also emphasizes the importance of how experiences are structured in design-based learning. Based on an experiential perspective, learning can be considered as “the process whereby knowledge is created through the transformation of experience” (Kolb, 2015, p. 49). Given this definition, experience is necessary for students to construct knowledge. However, simply providing students experience with what they are expected to learn is not sufficient. The construction of knowledge requires students to grasp the meaning of experience via apprehension (e.g., feeling the weight of the object being lifted) and/or comprehension (e.g., symbolizing the effort force and the object's weight with arrows and numbers) and to then transform such grasped experience via intention (e.g., reflecting on what they believe about how a pulley works) and/or extension (e.g., manipulating a pulley in different ways to empirically test a working hypothesis). It is through this process that an abstract concept as a form of knowledge is derived from and continuously modified by experiences (Kolb, 2015).
When comparing the control group and the experimental groups, Apedoe et al.’s (2008) model of design-based learning seemed to provide a more complete and connected process of grasping and transforming design-based experience than the Institute for the Promotion of Teaching Science and Technology’s (2015) model. While the control group began their learning process by comprehending the abstract concepts of force and work based on scientific investigation, the experimental group began with the apprehension of their effort force and the object's weight during their initial attempt to design a setup of pulleys. As Gire et al. (2010) highlight, with this kinesthetic experience facilitating their understanding of pulleys, the experimental groups had a foundation for subsequently comprehending the concepts of force and work in the scientific investigation. Without this initial kinesthetic experience, the control group struggled to comprehend the abstract concepts. Based on the experiential perspective, initial design experience is thus beneficial in allowing students to grasp and transform experience into scientific understanding.
Implications
This study has implications for the implementation of design-based learning in science education. Most fundamentally, it confirms previous studies that conclude that design-based learning can facilitate students’ development of scientific understanding (Apedoe et al., 2008; Chusinkunawut et al., 2021; Fortus et al., 2004; Kolodner et al., 2003; Korur et al., 2017; Marulcu & Barnett, 2016; Mehalik et al., 2008; Schnittka & Bell, 2011). However, to what extent this is true depends on how the engineering design process and scientific investigation are structured. Based on the results of this study, it is more beneficial to begin design-based activities by providing students an early opportunity to design based on their prior knowledge. Thus, students’ prior knowledge is activated before they meaningfully engage in scientific investigation. With initial design experience, it is more likely that design-based learning becomes experiential (Chapman et al., 1992) before scientific concepts are introduced via scientific investigation. This implication can provide guidance for alternative design-based approaches to STEM education (Promboon et al., 2018).
Limitations
This study is subject to certain limitations. First, it was conducted in a single rural school in Thailand. Thus, its results may not fully be generalizable to different schools in other contexts, even in the same country. Second, as the primary instrument used in this study was a conceptual test in a multiple-choice format, its results may be explained by initial design experience contributing to students’ development of scientific understanding. It is not possible, however, to exactly identify what experiences and strategies the students gained and utilized when they were engaging in the engineering design process and scientific investigation. Thus, to gain better insight into the students’ experiences, reflection, and reasoning, it is recommended that qualitative data such as students’ discussions and interviews also be collected and analyzed in future research. Third, given the limited number of classes in each grade in the school, an imbalance between the experimental and control groups was inevitable, despite little gender bias. Therefore, future research aiming to verify and elaborate on the results of this study should ensure more balance between the experimental and control groups.
Conclusion
Research in STEM education recommends design-based learning as a pedagogical approach to facilitating students’ learning (e.g., scientific understanding). However, approaches to design-based learning can vary depending on how the engineering design process and scientific investigation are integrated to best create meaningful learning for students. Based on an experiential perspective on learning, this study makes the following contribution to the literature: Design-based learning can be more effective in facilitating conceptual learning of scientific concepts when students have an opportunity to initially design solutions to an engineering problem based on their prior knowledge than when students are first exposed to relevant concepts through scientific investigation. While it may not immediately lead to design success, initial design experience can serve as an experiential resource that students can use to transform to develop scientific understanding during design-based activities. Without access to such a resource, students may struggle to comprehend scientific concepts.
Footnotes
Declaration of Conflicting Interests
The author(s) declared no potential conflicts of interest with respect to the research, authorship, and/or publication of this article.
Funding
The author(s) disclosed receipt of the following financial support for the research, authorship, and/or publication of this article: This work was supported by the Thailand Science Research and Innovation and the University of Phayao, (grant number RSA6180010).
