Abstract
BACKGROUND:
Technology in recent times has shown exciting advancements. These advancements have been implemented in healthcare settings to improve therapeutic outcomes. Within the domain of communication disorders, stuttering has witnessed the implementation of a wide variety of technological interventions. This paper provides a comprehensive review of the current status of technology-based stuttering intervention programs, their advantages and disadvantages, and a few directions for future research.
AIM:
This review aimed to systematically identify the technologies used in stuttering intervention and explore the effect of these interventions on dysfluencies in stuttering.
METHOD:
We followed the conventional systematic review process and searched six electronic databases using relevant keywords. We included intervention studies published since 1990 on individuals diagnosed with developmental stuttering. In addition, all studies that used technological intervention such as device(s), computer programs, and mobile phone applications were included.
RESULT:
Fifty-nine studies were included after a thorough eligibility check. The major categories of technological rehabilitation include telehealth technology, software programs, biofeedback, virtual reality, video-self modeling, neuromodulation, and altered auditory feedback. In general, the results show a beneficial effect of technological intervention in reducing stuttering. Further, this review identifies reduction of the duration and minimal to no side effects with such intervention technologies in stuttering. Finally, the percentage of stuttered syllables (%SS) emerged as the most common outcome measure in technology-based intervention in stuttering.
CONCLUSION:
A wide variety of technological applications have been implemented in stuttering intervention. Regardless of type, all the studies that aimed to examine the effect of the technological intervention on stuttering reported positive outcomes. This review highlights technology-based stuttering intervention programs’ current status and their impact on stuttering dysfluencies. Further, it highlights several advantages and disadvantages of implementing technology-based interventions, and a few directions for future research.
Introduction
The healthcare sector has recently witnessed rapid technological developments [1, 2]. The field of speech-language pathology is not an exception to this. It is increasingly engaging technological advances in clinical practices for the assessment and management of communication disorders. Within the domain of communication disorders, stuttering is one disorder that has implemented various technological interventions. Stuttering can limit an individual’s ability to communicate verbally and is characterized by behaviors that interrupt the flow of speech [3]. The average prevalence of stuttering is approximately 1% or lower [4, 5]. Many children who start stuttering at a younger age recover from it naturally [4]. However, in some, it becomes chronic and persists into adulthood. Stuttering negatively impacts these individuals’ quality of life [6] by affecting various functional domains such as social, vocational, and recreational [7].
Stuttering intervention
While there is no ‘gold standard’ intervention for stuttering [8], the currently available techniques may be categorized into behavioral and non-behavioral types. The behavioral intervention techniques treat stuttering either by restructuring the speech behavior directly or managing it through operant principles [9]. Bothe et al. [10] reviewed the intervention techniques that reported positive results from behavioral, cognitive, and other kindred approaches to reduce stuttering. However, some methodological flaws evidenced in this review included improper reporting of outcome criteria, insufficient follow-up time, and study designs that yield low-level evidence [10]. In addition, behavioral interventions sometimes alter the natural characteristics of the speech, such as regular rate, rhythm, and prosody that are difficult to maintain beyond clinical settings and require continued practice for the benefits to persist [11]. In non-behavioral interventions, technology and pharmacological drugs have gained considerable research interest in overcoming the drawbacks of traditional behavioral therapy techniques, thus provide novel insights into the success of stuttering therapy [9]. However, the evidence from pharmacological intervention for stuttering is meager to recommend it as an effective treatment option [12].
Use of technology in stuttering intervention
Technological intervention in stuttering has proliferated in recent times and has shown possible benefits in stuttering reduction [12, 13, 14]. Implementation of technology in clinical practice can potentially reduce stuttering frequencies and aid the generalization of treatment gains beyond the clinical setup [15]. Additionally, it can minimize the clinicians’ contact with their clients, allow access to individuals who cannot attend routine clinical intervention [16], and reduce the financial burden of receiving stuttering treatment [17]. Several technological devices and instrumental techniques currently exist to aid fluent speech in persons with stuttering (PWS). These include the use of electronic devices offering altered auditory feedback (AAF), biofeedback, as well as the transcranial direct current stimulators, telehealth systems, virtual reality, and the use of webcam and video self-modeling with internet-based service delivery. A detailed overview of available technological interventions and their clinical evolution is explained elsewhere [2]. With the increasing interest of the healthcare sectors in implementing technology to improve treatment outcomes, it is apt to explore how technological advancements have taken place in stuttering intervention in the recent times. Two recent reviews [12, 14] provide some information on technological interventions in stuttering. The first review [12] focused on all types of non-pharmacological interventions. However, it did not provide detailed information on implementation of technological interventions and lacks information on recent technologies such as virtual reality (VR) and neuromodulation techniques. The recent review by Brignell et al. [14] was restricted to adults with stuttering and included randomized controlled trials (RCTs), systematic reviews and studies on stuttering intervention lacking specific focus on the technology-based intervention. In this present study, we aimed to systematically explore the effect of technological interventions on stuttering across all age groups and provide a detailed overview of such interventions as well as the adverse events associated with the usage of technology in stuttering intervention.
Method
Search strategy
We searched the relevant keywords (see Appendix A) across six electronic databases (PubMed/MEDLINE, Scopus, Web of Science, CINAHL plus EBSCOhost, ProQuest, and Embase) in the second week of January 2020 (Search dates: January 08–10th, 2020). Additionally, we included all pertinent articles from the reference list of the included studies. The protocol was registered in International prospective registers of systematic reviews (PROSPERO) (CRD42020159072).
Study selection
Inclusion and exclusion criteria
We included studies published in peer-reviewed journals in English. The search filter was restricted to retrieve papers published since 1990 until the search dates as we wanted to collate information on the recent advances in the use of technology in stuttering intervention.
The selection criteria are described in population, intervention, comparator, and outcome (PICO) format (see below).
Population
The search was limited to the intervention studies conducted on individuals diagnosed with developmental stuttering. There were no restrictions on participants belonging to any age group (children, adolescent, and adults), settings (e.gs. clinical setting, participants’ residence) or speaking any language(s).
Intervention
We included studies that assessed the use of any technological intervention targeting stuttering. Studies reporting either technological intervention alone or in combination with other modes (e.g., behavioral/ cognitive) of intervention were all included in this review. All technologies such as use of any device(s), computer/computer programs, mobile phones were included. We excluded studies that reported: a) only behavioral intervention as the treatment, b) any pharmacological intervention alone or combined with any other non-technological intervention, or c) any non-technological devices/instruments.
Comparator
Studies that used some form of technology with or without a comparator group were included in this review. Further, we included studies that compared technological intervention either with no intervention or any behavioral intervention.
Outcome measures
The primary outcome measures were the frequency and severity of stuttering. To this end, we used the percentage of stuttered syllables (% SS.) or percentage of words stuttered (% W.S.) as measures of stuttering frequency. For severity, we considered standardized tools such as stuttering severity index (SSI) or any other severity rating scale. Another important factor considered was the duration of treatment, such as the total number of weeks or sessions.
Study selection process
Two authors (CC & SJ) independently conducted the study selection process through a three-step screening of the title, abstract, and full-text (in that order: see Fig. 1). Any discrepancies/disagreements between these two authors were resolved by the last author (GK).
Data extraction and quality appraisal
From the included studies, the first two authors (CC & SJ) independently extracted data using a standard data extraction tool that was pre-designed based on the critical information required to fulfill the objectives of the current review. Subsequently, they assessed the risk of bias independently in each included study using the “modified Downs and Black Checklist” [18].
Results
Search results
We obtained 706 studies from the electronic database search and 32 from the back-reference search. The Preferred reporting items for systematic reviews and meta-analyses (PRISMA) chart (Fig. 1) depicts the search process and outcomes at each stage. Finally, 59 studies were selected for the review after full-text screening. These included telehealth deliveries of standard Lidcombe program (
PRISMA flowchart depicting the review process and outcomes.
Published reports on various technological interventions for persons with stuttering.
The majority of the included studies were conducted in the USA (
Findings from studies on Telehealth interventions in stuttering
Findings from studies on Telehealth interventions in stuttering
The technology-based stuttering intervention has been used in people of different age groups (i.e., children, adolescents, and adults). For instance, the studies reviewed here included 88 children (aged
Findings from studies using software programs in stuttering
Telehealth technology
We identified nine studies [15, 21, 22, 23, 27, 28, 29, 30, 31] that delivered a fluency training program through telehealth technology (Table 2). The telehealth intervention in PWS was used to deliver behavioral treatment programs such as the Lidcombe program [21, 23, 27, 28, 30], or the Camperdown program [15, 17, 22, 29, 31] to improve fluency directly. The treatment was delivered either without internet (e.g., over the telephone: [21, 22, 27, 28, 29]) or with internet (using skype: [31]). Other modes of the intervention included the use of software programs [15, 17, 23, 30]. The clinicians encouraged participants/parents to share video recordings of speech samples via the internet (e-mails). When it was impossible to exchange information via the internet, the clinicians encouraged participants/parents to exchange the information through postal mail. These programs, in general, followed the guidelines of face-to-face delivery with minimal modifications as the consultations were via phone/internet. Regardless of the type of telehealth technology used, all these studies reported significant reduction of stuttering frequencies following the intervention. Children enrolled in the telehealth-based Lidcombe program received an average of 25 consultations [21, 23, 27, 28, 30] to complete stage 1 of the program. This time duration is more than the reported median of 15.4 clinic visits to complete this stage in the face-to-face intervention delivery [23, 30]. From the reviewed studies, the mean time required by the adults to reach the maintenance phase of the Camperdown program was 11.17 (SD
Software programs
This group includes studies that used internet-based software programs and computer-based tasks to treat stuttering. These interventions were delivered either using an active internet connection such as the standalone internet programs [17, 24, 32] or some computer-based tasks that may not require active internet connection [19, 33, 34] (Table 2). One study in this group [17] was designed to treat stuttering directly, whereas others involved programs aimed to address associated conditions such as anxiety [24, 32] or attentional deficits [19, 33, 34]. Erickson et al. [17] used a clinician-free modified Camperdown program consisting of nine phases [35] to treat stuttering that involved model-based teaching of prolonged speech (P.S.) with self-instruction on 20 PWS. Five participants who completed the program logged in 21 times over 14.6 weeks. E-mail reminders were sent to the participants to log in. Five (of 20) participants who accessed all the phases showed more than a 50% reduction in their stuttering. Participants who accessed more than half of the phases (
Other studies under this group used cognitive based (i.e., attention) tasks as the intervention for stuttering [19, 33, 34]. Metten et al. [34] (phase 1 of the study) and Nejati et al. [19] used single and dual attention tasks. Metten et al.’s [34] study was conducted in three phases. In the first phase, the participants completed storytelling and a category-decision task (semantic category) independently in the single task and simultaneously in the dual-task. The authors found a higher % SS during dual-task as compared to the single task. The findings from the study highlight the possibility of training individuals in such attention-based tasks to build upon allocating cognitive resources during daily tasks. In phase 2 of the study, the same program was developed into a mobile phone app known as the “Dual tasking and stuttering device (DAS-D)”. The last phase (proof of concept) aimed to check the device’s usability in clinical settings. However, the study did not provide any numerical data or effect on stuttering frequency.
Nejati et al. [19] developed a software, “NEurocognitive Joyful Attentive Training Intervention (NEJATI),” that involves four computer-based attention tasks carried out over 12 sessions. The result showed a significant reduction in stuttering (on SSI-3) post-intervention. In their feasibility trial, McAllister et al. [33] used an online probe detection task to address the attentional bias in PWS. The main aim of the task was to address social anxiety in PWS. The participants responded to pairs of faces (showing different emotions: disgusted and neutral) using “a visual probe (an upward or downward pointing arrow)”. The program duration was for four weeks (done at home or in the center). The result showed a non-significant reduction in fluency measures post-intervention in the experiment group.
Biofeedback
Biofeedback systems use sensors to pick up physiological activity and display these on an external (e.g., computer) screen. The display of these physiologic activities helps PWS to identify and modify the physiological activity that might otherwise be too subtle to notice [37]. Of the five studies included under this category (Table 3), three [6, 16, 38] used electromyographic (EMG) biofeedback system, and the other two [39, 40] used an accelerometer in a modified phonation interval program. Blood [38] reported a computer-assisted biofeedback program that used a combination of behavioral intervention (fluency shaping) along with a cognitive treatment package known as the “Computer-Aided Fluency Establishment Trainer (CAFET). Biofeedback was provided using a respiratory sensor to achieve eight target behaviors “(diaphragmatic breathing, continuous airflow, pre-voice exhalation, easy onset, initial prolongation, continuous phonation, phrasing, and monitored speech)”. For example, during the easy onset task, the participant had to meet the goal of establishing a slow and steady rise in volume; feedback for each attempt was provided on the computer screen. Four adults with stuttering (AWS) underwent treatment for 42–60 hours over three weeks (treatment time range
Findings from biofeedback studies in stuttering
Findings from biofeedback studies in stuttering
Craig et al. [6] and Block et al. [16] used a computerized EMG biofeedback system where the muscle tension, recorded with electrodes, was displayed on a computer screen. In addition, children and adolescents were provided with computer games that provided them feedback to regulate their muscle activity. Finally, adherence was monitored using a speech diary that included the progress and feedback on treatment and homework sessions. Both studies showed a reduction in % SS. post-intervention [
Ingham et al. [39] and Ingham et al. [40] used a software-based modified phonation interval (MPI) program in which the participants received biofeedback from an accelerometer. The biofeedback included auditory and visual feedback of the speech phonation intervals. The program was conducted in four phases (pre-treatment, establishment, transfer, and maintenance). All (five) participants in Ingham et al. [39] showed a reduction in stuttering frequency post-intervention. Ingham et al. [40] compared the MPI program with the prolonged speech (PS) and found no significant difference between the two. All participants showed a reduction of stuttering to below 1% level. The studies reviewed in this section, in general, reveal that a minimum of three weeks is required to establish treatment gains [6, 16, 39, 40].
Virtual reality uses computer-generated environments that mimic the real environment [41]. The VR can be immersive or non-immersive. A VR headset provides movement-based interactions with the virtual world in an immersive environment that makes interactivity possible. This increases the integration by providing a sense of presence in the virtual world compared to the less interaction in non-immersive settings [42]. Non-immersive applications are generally 2D and provide exocentric navigation less realistic than a 3D immersive environment [43]. Both immersive and non-immersive applications have been explored in communication disorders. Two studies [44, 45] investigated the effect of V.R. on stuttering frequency by developing various scenarios such as “virtual reality job interviews” [44] and creating “public speaking environments” [45] to assess the frequency of stuttering in real versus the virtual world (Table 4). Results from these studies provide supportive evidence on the utility of VR in the treatment of stuttering. The benefit was reported in terms of stuttering frequency and other domains such as cognitive, affective, and behavioral measures in PWS [44].
Findings from virtual reality studies in stuttering
Findings from virtual reality studies in stuttering
Video Self-Modeling is a process that requires watching and learning from edited videos modeling positive behaviors [46]. For example, in stuttering intervention, the tapes are edited to include the participant’s stutter-free speech. Further, the participant views these edited videos during the maintenance phase to sustain the treatment gains [47]. All studies [25, 47, 48, 49, 50, 51] included in this review (Table 5) under this category used the single-subject design to examine the effect of VSM as an intervention for stuttering. Five studies [47, 48, 49, 50, 51] showed a substantial reduction in stuttering frequency post-implementation of VSM videos. The findings also shed light on the fact that VSM, when followed by some form of speech restructuring, aids in long-lasting improvements.
Findings from studies employed self-modeling videos in stuttering intervention
Findings from studies employed self-modeling videos in stuttering intervention
Findings from neuromodulation (tDCS) studies in stuttering
Findings from altered auditory feedback (AAF) studies in stuttering
Transcranial direct current stimulation uses low intensity current to modulate neuronal activity [52]. The “anodal stimulation increases the excitability, whereas the cathodal stimulation diminishes it” [53]. Of the four studies [11, 54, 55, 56] on tDCS reviewed here (Table 6), three [11, 54, 56] used left inferior frontal gyrus (IFG) for anodal stimulation. Yada et al. [55] examined the effect of anodal and cathodal stimulation on the left Broca’s Area (BA), left Wernicke’s Area (WA), as well as on their right homologues. Each session included an active stimulation of every site (i.e., anodal, or cathodal with the second electrode placed on the contralateral supraorbital area) plus one sham session. The order of stimulation was alternated between the participants. All these studies used different levels of current intensity: Chesters et al. [54, 11] used 1 mA current intensity, whereas Yada et al. [55] used 2 mA, and Garnett et al. [56] used 1.5 mA. Chesters et al. [54] examined the combined effect of tDCS and behavioral intervention in two experimental sessions (choral speech
Altered auditory feedback (AAF)
Changes in auditory feedback can affect fluency [57]. Such changes can be induced by masking the auditory feedback (i.e., MAF), delaying the feedback (i.e., DAF), altering the frequency of the feedback signal (i.e., frequency altered feedback: FAF), or a variable combination of these [58]. The effect of AAF has been studied in stuttering for nearly five decades. Initially, the application of AAF in the intervention was in-clinic during a single session to observe the benefit of AAF on stuttering frequency. The positive findings from these studies led to the development of portable AAF devices. Some of the studies included in this review employed such devices to examine their effects on stuttering (e.gs. Casa Futura School DAF [59], SpeechEasy [20, 26, 60, 61, 62, 63], Pocket Speech Lab [64], and BVA609 telephone assistive device (TAD) [65].
Participants from the included studies in this review underwent different intervention protocols with altered feedback (DAF, FAF, or a combination these) at various settings (different time delays and frequency settings). Reduction in stuttering frequencies has been reported immediately following a single session of AAF [20, 60, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 88, 78]. A few studies (e.gs.[26, 59, 61, 62, 63, 64, 65, 80, 82]) have reported positive findings with the extended usage of AAF on stuttering frequency, whereas two studies [62, 63] that reported long-term usage of AAF showed contrasting results.
Outcome measures
Frequency and severity of stuttering
While compiling the data, it was evident that the most common measure for reporting the stuttering severity across the studies was the percentage of stuttered syllables (% SS). Most of the studies (
Severity depicts the overall impression of the PWS speech from the listeners’ perspective [57]. Only some studies [11, 19, 38, 44, 78, 80] reported this using standardized objective measures such as the stuttering severity instrument (SSI). Many studies used self-report tools such as the “9-point severity rating scale” [29] to measure stuttering severity. Studies that involved children as participants used parent-reported stuttering severity ratings such as the Lidcombe severity rating scale and the “9-point severity rating scale” [82].
Adverse events
The adverse events indicate any untoward or unintended occurrences or responses to treatment [83]. Some of the studies included in this review reported on the presence or absence of adverse events related to the use of technology. For example, Yada et al. [55] reported no adverse events during/post-stimulation using tDCS, whereas Chesters et al. (2018) reported mild itching and tingling sensation during tDCS stimulation. However, the other two studies with similar technology [54, 56] did not provide this information. Other common effects are technical difficulties, frustration with a poor internet connection, and fatigue related to the use of computers [15, 23, 30]. In addition, specific to telehealth studies, some parents reported of their children’s difficulty to pay attention to the intervention in the home environment [30]. Among the studies that used AAF technology, the SpeechEasy device, the anti-stuttering device [80], and telephone-assisted devices (TAD), reported adverse events. For instance, participants in Stidham et al.’s [80] study reported discomfort with the long-term usage of headband provided with the device. Participants who used the TAD device [65] found it challenging to use the corded device along with the telephone. Specific to the SpeechEasy device, some participants reported physical discomfort and noise [62, 82].
Study quality
We used modified Downs and Black checklist [18] for rating the quality of the included studies. The responses were scored as 1 for “Yes,” and 0 for “No,” or “Unable to determine.” As the included studies varied in their designs, some of the questions did not apply to all the studies. We reported ‘N.A.’ for the questions that were not applicable for specific study designs, such as blinding in case reports, and assigned a zero score. The overall rating of the included studies is shown in appendix B. The maximum scoring for the tool is 27 “(section reporting
Discussion
Stuttering intervention has witnessed a proliferation of technological applications. In this review, we aimed to systematically explore the effect of technological interventions on stuttering in adults and children. We identified 59 studies that used different technological applications to treat stuttering. These technologies included telehealth-based systems, software programs, biofeedback, virtual reality, video-self modeling, transcranial direct current stimulation, and altered auditory feedback. All forms of technology used primarily to treat stuttering dysfluencies showed improvement post-intervention. In young children (
Technology in the intervention of stuttering
Telehealth technology
Implementation of telehealth in healthcare has seen a rise due to several of its benefits. Some of these benefits include overcoming difficulties associated with standard face-to-face intervention such as distance to the clinic/hospital, cost, and time for to-and-fro travel [28, 30]. All telehealth studies included in this review showed a reduction in stuttering frequency post-intervention. All studies (
The telehealth intervention can be delivered synchronously or asynchronously [86]. In synchronous delivery, the clinician interacts with the client in real-time using internet services to deliver the treatment. While four studies [21, 27, 28, 29] employed telephonic mode of synchronous delivery, others (except 17: see Table 3) used webcam mode of synchronous delivery. In asynchronous mode, there is no real-time communication between the clinician and the client, and the intervention delivery takes place in an offline mode [17, 19, 24, 32, 33, 34]. These programs can be used offline by the clients as per their convenience. However, a standard limitation of these programs is the participants’ adherence to the intervention protocol. Some of the reasons for dropout include boredom, insufficient treatment gains, and lack of live interaction with clinicians [24]. Hence, telehealth intervention programs should actively incorporate methods to increase participant adherence. Studies reported here maintained adherence by issuing reminders via e-mails [17, 32, 33], letters, or text messages [33] and by monitoring the number of logins by the participants [17]. Both modes (synchronous and asynchronous) come with advantages. In the face-to-face delivery of intervention, as the clinician and the client are actively involved, immediate feedback can be delivered during the sessions. In addition, with asynchronous mode, clients can access the intervention service as per their schedule, which would allow learning at their own pace. This mode also provides a sense of self-management that could reduce the chance of the relapse of stuttering.
Software programs
Several stand-alone internet programs are available to treat stuttering directly or manage the associated anxiety or attentional difficulties in individuals who stutter. These programs are beneficial for individuals residing in remote areas and those who cannot attend regular therapy for some reason. An added advantage of such programs is that they allow individuals to practice at their own pace. Erickson et al. [17] used a clinician-free standalone internet program to treat stuttering. It showed positive outcomes for delivering the clinician-free intervention to AWS. Similarly, the CBT-based standalone internet intervention programs [24, 32], mobile-based applications [34], and software programs [19, 33] are found to be beneficial in treating associated concerns (such as anxiety and attention deficits) of PWS.
Biofeedback
Biofeedback devices help participants identify specific speech behaviors targeted to achieve fluent speech. Those studies that employed such biofeedback devices show favorable results [6, 16, 38, 39, 40]. For instance, EMG biofeedback [6, 16, 38] reduce muscle tension by attaching electrodes to the muscles of interest. The reduced muscle tension results in fluent speech productions [37]. Though results showed reduced stuttering in the participants of these studies [6, 38], the long-term effectiveness of these programs was not reported. Block et al. (2004) failed to replicate the findings of Craig et al. [6] and cautioned readers to use the EMG feedback along with other fluency enhancement programs. Ingham et al. [39, 40] used an MPI program that was effective in reducing stuttering frequencies as well as helpful in transferring the treatment gains to non-treatment conditions. Though these instrumental interventions have shown to be beneficial, the programs reported here were tested only within clinical settings.
Virtual Reality (V.R.)
The stuttering intervention using V.R. technology is still in the introductory stage and lacks treatment studies to evaluate its effectiveness. However, the data from the studies reviewed here [44, 45] show that V.R. technology can play a cardinal role in the generalization of fluent speech to non-treated settings. Unlike other communication disorders, stuttering poses several challenges in the generalization phase of the intervention program. For instance, in the generalization phase PWS are likely to stutter occasionally (due to the new communication environment) and such stuttering instances can trigger adverse (or unfavorable) reactions from the listeners [87]. Further, from the clinician’s perspective, generalization, especially in real-life situations, is a significant challenge as it often invites practical, financial, and time constraints. In our view, the recent advances in V.R. may help simulate more demanding and challenging real-life-like communicative contexts. The PWS could be trained to speak stutter-free in such simulated environments before they face real-life situations. Such VR-based generalization training may enhance the PWS’ successful communication in real-life contexts. Despite this technology being used in various communication disorders, we found limited research in the stuttering intervention. A major challenge in the routine and extensive usage of this technique could be the limited manipulability of stuttering behaviors during V.R. simulation. For example, while presenting a simulated fearful situation to the client, the clinician lacks any means to control the former’s dysfluencies. Additionally, the initial cost associated with the procurement and setting up the hardware as well as developing simulation scenarios could pose barriers in the implementation of this technology at a large scale [44].
Video-self modeling
Video-self modeling can serve as a low-cost portable technological application [51] to maintain fluency levels beyond clinical settings. Several studies [25, 47, 48, 49, 50, 51] show positive outcomes with the use of this technology. Additionally, the edited videos used for modeling positive behaviors (i.e., fluent speech productions) can be shared with clients on their mobile phones or any low-tech device. Benefits of this method include its applicability in a large population and its potential as a helpful treatment tool.
Neuromodulation
Methods of neuromodulation for investigation and treatment have picked up pace in various speech and language disorders [88]. These investigations show the possible beneficial use of such techniques when coupled with behavioral intervention to improve therapy outcomes. For example, the studies reviewed here (Table 6) showed that tDCS could effectively reduce stuttering frequency. In addition, multiple stimulation sessions (e.g., five) showed more significant reductions in stuttering than a single session [56]. Thus, the benefits of the tDCS include minimizing the intervention costs and reducing the number of sessions required for conventional behavioral treatment of stuttering [11]. Further, the instrument can be used with minimal training, and its portability extends the usage beyond the clinical setting.
Altered auditory feedback
Investigations in the 1990s and early 2000s focused on identifying the effectiveness of AAF in a single pre-post-treatment session (see Table 7). However, later, the stuttering intervention has seen innovation and technological advancements in the use of AAF technology [37]. These include commercially available AAF devices that use DAF, FAF, or a combination of these [2]. Studies reviewed here (Section 3.3.7) show potential benefits of this technology in reducing stuttering, though the AAF may not eliminate stuttering completely [58]. Moreover, we observed that benefits were inconsistent among the participants reviewed here, impacting its commercial application in PWS.
Outcome measures
The most widely used parameter for reporting stuttering is its frequency. As mentioned in Section 3.4.1, % SS. is the most common measure to report stuttering frequency in the studies reviewed here. Thus, we can confer that it is “almost” universally used to measure stuttering [82]. Some advantages of this measure are that it is a quick and easy way to calculate the frequency and can be used online or offline to measure stuttering dysfluencies. Another advantage is that it provides a “snapshot” of stuttering frequency, which in turn, facilitates the monitoring of treatment progress [57].
The severity as a measure of stuttering, provides some information on the “level of disruption in the delivery of continuous speech” [89]. Authors use different measures to report severity including rating scales and objective measurement tools. Though a popular instrument developed primarily to assess the severity of stuttering, surprisingly, the SSI [90] was rarely used as a measure to monitor the severity with treatment in the studies reviewed here. Instead, several studies used stuttering severity scales (e.g., Likert scales) to measure parent-reported stuttering severity for children [21, 29] and self-perceived stuttering severity by clients [15, 22, 29, 31]. It may, however, be noted that both 9-point scale and % SS are reliable indicators of stuttering severity [82].
Yet another aim of this review was to investigate the adverse events related to the use of technology in stuttering intervention. Some of the common risks involved in intervention studies are applicable to technology-based stuttering intervention such as “psychosocial discomfort, loss of privacy, increased financial costs, and perceived endorsement of experimental technology” [91]. Thus, the risk is an essential factor to consider while implementing technology in healthcare intervention. We identified some of the adverse events from the studies reviewed here (see Section 3.4.2) including mild fatigue, instances of burning at the site of stimulation (with tDCS; 11), and discomfort with the use of devices that need to be used long term (e.g., SpeechEasy device). In tele-health studies, the internet connectivity was yet another technical adverse event. Further, the assessment of risk and benefits associated with technology-based intervention is not reported in most studies reviewed here. Future studies on technology-based intervention, thus, may consider reporting the adverse events along with the benefits to draw more balanced conclusions on the overall outcomes from such studies.
Cost/economic impact
Though most of the studies reviewed here mentioned the factors such as the reduction of time and cost associated with the implementation of technology in healthcare, only one study [33] explicitly mentioned the economic evaluation. However, this study also did not report the cost-benefit analysis of the intervention program. The lack of information on the economic impact of technology-based intervention programs in stuttering could be that most of these studies reviewed here (38 out of 59) received some form of national or international funding support for carrying out the research.
Overall, the studies reviewed here reveal several advantages of using technology in stuttering intervention. The most striking advantages include the growing accessibility of the individuals seeking treatment, reduced number of training sessions, and the potential to generalize the treatment gains. In addition, several studies stated that the technology-based interventions are easy, convenient, comfortable, and effortless [15, 22, 31, 59, 61]. Thus, from the data reported in this review, we conclude that technological interventions can reduce the overall intervention time with minimum adverse events related to its use. However, we remind the readers that the applicability of these interventions in clinical settings and their utility to the real-life context have not been sufficiently explored. Another point to ponder is the extent of generalizability of the findings from the technology-based interventions carried out in the developed countries to the rest of the world. That is, the applicability of the findings from such studies (carried out in developed countries) to the low- and middle-income countries (LMIC), remains unknown. In our view, investigation on the effect of technology-based interventions in the LMIC is the need of the hour.
Limitations
In this review, we aimed to collate the available evidence on the use of technology in stuttering intervention. Therefore, we did not restrict the search to studies based on any specific technology or study design. This, in turn, returned many studies using various technologies in stuttering intervention. Those readers who seek information on specific technology may find comprehensive information on many other technologies in this review. However, for the benefit of (such) readers, we have consolidated the evidence from specific technologies used in the stuttering intervention. Thus, we have attempted to transform this limitation to a strength in a way that a novice in this field enjoys a bird’s-eye view of the effect of technology-based intervention in stuttering.
Future directions
In light of this review, future studies on the technology-based interventions in stuttering shall consider a) the generalizability of the treatment outcomes to the LMIC, b) the economic impacts, and c) the risk-benefit ratio. Finally, exploring the barriers to the technology-based programs could facilitate better outcome-based intervention programs for stuttering.
Conclusion
Here, we systematically reviewed various technology-based interventions on stuttering. These included telehealth technology, software programs, biofeedback, virtual reality, self-modeling videos, transcranial direct current stimulation, and altered-auditory feedback. All studies that aimed to examine the effect of the technological intervention on stuttering reported positive outcomes. This review highlights several advantages of using technology-based intervention for individuals with stuttering. Telehealth and other internet-based technology have emerged to show similar benefits as face-to-face intervention in terms of treatment effects and time for intervention. Additionally, it reduces number of visits to the clinic which allows treatment delivery to individuals for whom distance serves as a barrier. Technology such as VSM helps PWS in the maintenance phase of stuttering intervention and can serve as a mobile-based or low-tech device for treatment delivery to provide intervention to a large population. Studies that used tDCS and AAF technology show fluency enhancements with a smaller number of treatment sessions. Overall, the review provides an overview of the status of the technology-based stuttering intervention programs and their advantages as well as disadvantages, in addition to a few directions for future research.
Author contributions
All authors have made substantial contributions to the conception of study, performance of work, and preparation of the manuscript. All the authors have approved the final version of the manuscript before submission.
Ethical considerations
This study is a review study and is exempt from Institutional Ethics Committee Review.
Footnotes
Acknowledgments
The first author acknowledges the scholarship support provided by Manipal Academy of Higher Education under the Dr. TMA Pai Ph.D. scholarship program.
Conflict of interest
The authors have no conflict of interest to report.
