
Editorial
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The term compound letter refers to a large (global) letter made up of small (local) letters. Reaction time to identify local letters is longer when local and global letters are different than when they are the same (the global dominance effect). The possible contribution of lateral masking to this effect was investigated. Lateral masking denotes reduced probability of identifying a stimulus when it is closely surrounded by other stimuli (as is the case for the local items in a compound stimulus). Three experiments were conducted in which the dependent measure was percentage of correct responses, rather than reaction time. In experiment 1 compound letters were used; accuracy of performance yielded evidence of global dominance such as obtained with reaction time measures. In experiments 2 and 3 the strength of lateral masking in geometrical forms was varied by varying the density of their component items. In agreement with earlier suggestions based on indirect evidence, the results directly implicated lateral masking as an important determinant of global dominance. However, lateral masking could not account fully for the experimental outcome. Factors beyond lateral masking, such as global precedence in the processing sequence or inhibitory interactions among low and high spatial-frequency components of the compound images are required in order to provide a comprehensive account of global dominance effects.
Recently it has been claimed by Livingstone and Hubel that, of three anatomically and functionally distinct visual channels (the magnocellular, parvocellular interblob, and blob channels), only the magnocellular channel is involved in the processing of stereoscopic depth. Since the magnocellular system shows little overt colour opponency, the reported loss of the ability to resolve random-dot stereograms defined only by colour contrast seems consistent with this view. However, Julesz observed that reversed-contrast stereograms could be fused if correlated colour information was added. In the present study, ‘noise’ (non-corresponding) pixels were injected into random-dot stereograms in order to increase fusion time. All six subjects tested were able to achieve stereopsis in less than three minutes when there was only correspondence in colour and not in luminance, and three when luminance contrast was completely reversed. This ability depends on information about the direction of colour contrast, not just the presence of chromatic borders. When luminance and chromatic contrast are defined in terms of signal-to-noise ratios at the photoreceptor mosaic, chromatic information plays at least as important a role in stereopsis as does luminance information, suggesting that the magnocellular channel is not uniquely involved.
Three different perceptual systems—orientation, motion, and depth—can recover a global perceptual organization from spatially correlated random multielement patterns. In all three cases the global structure composed of random elements is evaluated by mechanisms performing measurements in the energy domain within appropriately defined local space—time areas. The selective increase in energy of one fraction of the elements may dramatically change the whole perceptual organization of the stimulus. In specially devised patterns one and the same element can belong to two or more separate perceptual organizations, the perceptual salience of one of which can be reinforced by a luminance increment of the elements comprising it. If a stimulus provides two different perceptual organizations to which each element could potentially belong, one of four possible solutions of the existing ambiguity will occur: suppression, rivalry, mixture, or parity. Two superimposed global orientation patterns either suppress or dominate over each other but cannot be seen simultaneously or in a mixed form. Characteristic of the depth system is that it allows multiple binocular matchings and parity of possible perceptual solutions. Finally, if a stimulus provides two or more paths along which each element may appear to move, the perceived global motion direction is determined by a mixture of directions of these competing motion paths. Dissimilarities in these ways of resolving ambiguities may be based on different principles defining regularity and coherence of an object in the orientation, motion, and depth domains.
Incongruous and illusory depth cues, arising from ‘interference patterns’ produced by overlapping linear grids at the edges of escalator treads, may contribute to the disorientation experienced by some escalator users, which in turn may contribute to the causes of some of the many escalator accidents which occur. The apparent depth of the interference pattern from the viewer is analysed in terms of the cues deriving from size and viewer motion. Both of these cues support the depth of the target being infinite. Preliminary observations are reported which confirm this analysis. Remedies for the problem are suggested. The possible contribution of this illusion to disorientation on escalators, due to misjudgment of depth, is compared with another recently reported factor which is due to stereoscopic miscorrespondence of periodic targets.
The contrast sensitivity functions of college students for grating targets presented at angular velocities of 0, 30, 60, and 90 deg s−1 were determined for target durations of 200 and 600 ms. The most pronounced effects of target movement were evident at the mid to high spatial frequencies in which sensitivity was markedly reduced as velocity increased. These adverse effects were greatest in the 200 ms condition, in which performance was largely limited to the saccadic eye movement system. In the 600 ms condition, in which both saccadic and smooth pursuit eye movements were possible, contrast sensitivity for the low-frequency target actually improved significantly for the 30 and 60 deg s−1 targets, whereas only adverse effects of target motion were found for targets of mid and high spatial frequencies. The results are discussed in terms of the limitations of traditional visual assessment procedures and the practical and theoretical benefits of conceptualizing the joint effects of target composition and target movement.
In two studies, observers searched for a single oblique target in a field of vertical distractors. In one experiment, target detection and identification (left versus right tilt) were compared. In another experiment, detection and localization were compared for the left versus the right half of the display. Performance on all three tasks was virtually identical: if a target could be detected, it could also be identified and localized. A review of previous studies generally supports the conclusion that performance on the three tasks is similar. This argues against current search theories, which rest heavily on data showing differences in identification and localization.
It is widely acknowledged that a precondition for the perception of the world of objects and events is an early process of organization, and it has generally been assumed that such organization is based on the Gestalt laws of grouping. However, the stage at which such grouping occurs, whether early or late, is an empirical question. It is demonstrated in two experiments that grouping by similarity of neutral color is based not on similarity of absolute luminance at the level of the proximal stimulus, but on phenomenal similarity of lightness resulting from the achievement of lightness constancy. An alternative explanation of such grouping based on the equivalence of luminance ratios between elements and background is ruled out by appropriate control conditions.
Despite the sluggish temporal response of the human visual system, moving objects appear clear and without blur, which suggests that visible persistence is reduced when objects move. It has been argued that spatiotemporal proximity alone can account for this modulation of visible persistence and that activation of a motion mechanism per se is not necessary. Experiments are reported which demonstrate that there is a motion-specific influence on visible persistence. Specifically, points moving in constant directions, or fixed trajectories, show less persistence than points moving with the same spatial and temporal displacements but taking random walks, randomly changing direction each frame. Subjects estimated the number of points present in the display for these two types of motion conditions. Under conditions chosen to produce ‘good’ apparent motion, ie small temporal and spatial increments, the apparent number of points for the fixed-trajectory condition was significantly lower than the apparent number in the random-walk condition. The traditional explanation of the suppression of persistence based on the spatiotemporal proximity of objects cannot account for these results. The enhanced suppression of persistence observed for a target moving in a consistent direction depends upon the activation of a directionally tuned motion mechanism extended over space and time.
Illusions of body inversion and of vehicle inversion can be evoked by exposure to weightlessness in the microgravity conditions of orbital and parabolic flight. Such illusions can involve all possible combinations of self-inversion and vehicle inversion. In the absence of any patterns of external stimulation, individuals may lose all sense of body orientation to their surroundings while retaining a sense of their overall body configuration and cognitive awareness of their actual position. Touch and pressure cues provide a perceptual ‘down’ in the absence of visual input. When vision is allowed, apparent orientation is influenced by a variety of factors including the direction of gaze, the architectural layout of the vehicle, and sight of the body. The relative importance of the various factors affecting orientation changes with repeated exposure. The virtual absence of sensations of falling during exposure to free-fall emphasizes the role of cognitive factors in experienced orientation.
The importance in mobility performance of the rate of presentation of visual information, binocular versus monocular vision, the use of multiple rather than single reference points, and local motion parallax was investigated in two experiments. In each experiment ten subjects walked a triangular mobility course in a totally darkened room; the only visible targets were light emitting diodes (LEDs), mounted on poles, at the apices of the triangle. The LEDs were mounted so that one or two could be used in a trial; if two were used the distance between them was varied horizontally (in experiment 1) and vertically (in experiment 2). The subjects walked around the course under a range of conditions, including two ‘optimal trials’ in full light. The LEDs were flashed for 1 ms at frequencies of 0.5, 1 and 5 Hz in experiment 1 and at 1 and 5 Hz in experiment 2. Mobility was measured with the use of an ultrasonic locator system which measured the subject's position on the course 10 times per second.
The mean velocity of the subject in traversing the course was significantly reduced when the flash rate was slower, when the subject had one eye occluded, or when there was only one LED on the pole; when the spacing between the LEDs was varied, either vertically or horizontally performance was unaffected. These results imply that the frequency of updating of visual information is important in determining mobility performance, as are binocular cues, but that local motion parallax is not important. The number of LEDs on each pole had a significant effect on mobility performance: an ‘object’ (two lights) gave more information than a point reference.