
Editorial
Select search scope: search across all journals or within the current journal

The aim of this study was to determine the pattern of fixations during the performance of a well-learned task in a natural setting (making tea), and to classify the types of monitoring action that the eyes perform. We used a head-mounted eye-movement video camera, which provided a continuous view of the scene ahead, with a dot indicating foveal direction with an accuracy of about 1 deg. A second video camera recorded the subject's activities from across the room. The videos were linked and analysed frame by frame. Foveal direction was always close to the object being manipulated, and very few fixations were irrelevant to the task. The first object-related fixation typically led the first indication of manipulation by 0.56 s, and vision moved to the next object about 0.61 s before manipulation of the previous object was complete. Each object-related act that did not involve a waiting period lasted an average of 3.3 s and involved about 7 fixations. Roughly a third of all fixations on objects could be definitely identified with one of four monitoring functions:
Previous research has demonstrated global dominance for attended and unattended stimuli. In this paper, this phenomenon is shown to be restricted to small compound stimuli. As a first step, local dominance was obtained with large (8 deg in height) attended stimuli when a single stimulus was displayed. Next, dominance in attended and unattended stimuli was investigated by displaying two large compound stimuli, one surrounded by a square (attended compound stimulus), the other one enclosed in a circle (unattended compound stimulus). The way attention was directed to the attended stimulus was varied. No dominance was observed when subjects were instructed to process the stimulus appearing in the square (experiment 2). However, when a rapid-onset cue pre-directed attention to the attended stimulus, local dominance emerged for attended, but not for unattended stimuli (experiment 3). This latter result was obtained whether or not subjects were more experienced at local than global processing (experiment 4). The implications of the results for the locus of processing dominance are discussed.
The visual perception of monocular stimuli perceived as 3-D objects has received considerable attention from researchers in human and machine vision. However, most previous research has focused on how individual 3-D objects are perceived. Here this is extended to a study of how the structure of 3-D
Da Vinci stereopsis, stereo capture, and other surface formation and interpolation phenomena in stereopsis and structure-from-motion suggest that small features having ambiguous depth may be assigned depth by interpolation with features having unambiguous depth. I investigated whether vision may use similar mechanisms to assign
Interpolations that are too weak to generate a visible surface percept may still be strong enough to assign relative depth to objects within a scene. When there exists more than one possible surface interpolation in a scene, the visual system's preference for one interpolation over another seems to be influenced by a number of factors, including: (i) proximity, (ii) smoothness, (iii) a preference for roughly frontoparallel surfaces and ‘ground’ surfaces, (iv) attention and fixation, and (v) higher-level factors. I present a variety of demonstrations and an experiment to support this surface-formation hypothesis.
The perceived slant of a surface relative to the frontal plane can be reduced when the surface is viewed through a frame between the observer and the surface. Aspects of this
Recent work has shown that certain contrast phenomena associated with Glass patterns can be accounted for by filtering mechanisms applied within the luminance or energy domain. Hitherto, these phenomena were regarded as problematic for energy-processing models, and were taken as evidence in support of symbolic-processing accounts. An additional, and controversial, contrast effect is investigated. It is shown that in a Glass pattern consisting of simultaneous vertical and horizontal translations of different contrast strength, the most salient structure is determined by grouping (pairing) of the two low-contrast elements of the pattern. The finding that grouping in such patterns is by contrast similarity, as opposed to energy, is consistent with the symbolic-processing approach, but has yet to be accounted for by filtering mechanisms.
Color filling-in is a phenomenon in which the color of an object appears to be filled-in by the color of the surrounding field. We have studied the question of whether monkeys perceive color filling-in with near-foveal stimuli under steady fixation. Two monkeys were trained to fixate steadily and to attend to a disk, surrounded by an annulus of the complementary color, in parafoveal vision. Using displays in which the color of the disk was gradually changed to that of the annulus, we trained the animals to signal when they perceived a uniform color field. During the experiment, we introduced a small percentage of trials in which the disk color remained constant, and looked for ‘filling-in’ responses in these trials. Three human subjects were also tested for comparison. All subjects produced ‘filling-in’ responses with frequencies that were significantly higher for static disks with blurred borders than for moving disks or disks with sharp borders. This indicates that the monkeys' responses reflected perceptual filling-in, rather than random behavior. The time course of filling-in was similar in monkeys and humans. For the blurred static disks, responses occurred first after 3–4 s of fixation, reaching a probability of 0.2–0.8 by the end of 6 s, depending on the subject.
When, after prolonged viewing of a moving stimulus, a stationary (test) pattern is presented to an observer, this results in an illusory movement in the direction opposite to the adapting motion. Typically, this motion aftereffect (MAE) does not occur after adaptation to a second-order motion stimulus (ie an equiluminous stimulus where the movement is defined by a contrast or texture border, not by a luminance border). However, a MAE of second-order motion is perceived when, instead of a static test pattern, a dynamic test pattern is used. Here, we investigate whether a second-order motion stimulus does affect the MAE on a static test pattern (sMAE), when second-order motion is presented in combination with first-order motion during adaptation. The results show that this is indeed the case. Although the second-order motion stimulus is too weak to produce a convincing sMAE on its own, its influence on the sMAE is of equal strength to that of the first-order motion component, when they are adapted to simultaneously. The results suggest that the perceptual appearance of the sMAE originates from the site where first-order and second-order motion are integrated.
We present a demonstration of word perception in which stimuli containing very few letters (just 50% of their original number) are presented for unlimited durations and yet are seen unequivocally as complete words. The phenomenon suggests that recognition of words can be achieved even when perception of their component letters is prevented.
The travelling salesperson problem (TSP) provides a realistic and practical example of a visuo-spatial problem-solving task. In previous research, we have found that the quality of solutions produced by human participants for small TSPs compares well with solutions from a range of computer algorithms. We have proposed that the ability of participants to find solutions reflects the natural properties of human perception, solutions being found through global perceptual processing of the problem array to extract a best figure from the TSP points. In this paper, we extend the study of human performance on the task in order to understand further how human abilities are utilised in solving real-world TSPs. The results of experiment 1 show that high levels of solution quality are maintained in solving larger TSPs than had been investigated previously with human participants, and that the presence of an implied real-world context in the problems has no effect upon performance. Experiment 2 demonstrated that the presence of regularity in the point layout of a TSP can facilitate performance. This was confirmed in experiment 3, where effects of the internality of point clusters were also found. All three experiments were consistent with a global, perceptually based approach to the problem by participants. We suggest that the role of perceptual processing in spatial problem-solving is an important area for further research in both theoretical and applied domains.
