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The eyes of portrayed people are often noticed to ‘follow you’ when you move with respect to a flat painting or photograph. We investigated this well-known effect through extensive measurements of pictorial relief and apparent orientation of the picture surface for a number of viewing conditions, including frontal and oblique views. We conclude that cases of both oblique and frontal viewing are very similar in that perception simply follows what is indicated by the proximal stimulus, even though this may imply that the (perceived) physical and pictorial spaces segregate. The effect of foreshortening then causes an apparent narrowing of pictorial objects. We find no evidence for any ‘correction’ mechanisms that might be specifically active in oblique viewing conditions.
Eleven series of figures were studied, each series ranging from one extreme interpretation via five ambiguous intermediates to a second extreme interpretation. Triplets consisting of an ambiguous exemplar in the middle flanked on the left and right by its two extreme interpretations were presented to large groups of subjects. The initial aim was to establish the levels of perceptual ambiguity of each exemplar in a series, and normative data on the ambiguous figures are provided for future reference and use. However, several biases were encountered and these were examined in more detail.
In experiment 1 the subject's task was to compare the middle figure with the flankers and draw an arrow from the middle figure towards the flanking extreme they judged the most similar. Here, an overall preference for the left extreme was found. Therefore the instructions were reversed in experiment 2; flankers had to be compared with the middle figure. The preference for the left extreme remained for figures of living objects, but for nonliving objects the preference switched to the right extreme. To do away with any effect of the arrows, in experiment 3 subjects were divided into two groups each receiving different instructions and were asked to circle one of the extremes. However, the pattern of biases remained the same. The bias found with figures of living objects may be explained on the basis of top–down processes. For nonliving figures, an hypothesis based on bottom–up processes like neural fatigue was considered but rejected.
The perceptually bistable character of point-light walkers has been examined in three experiments. A point-light figure without explicit depth cues constitutes a perfectly ambiguous stimulus: from all viewpoints, multiple interpretations are possible concerning the depth orientation of the figure. In the first experiment, it is shown that non-lateral views of the walker are indeed interpreted in two orientations, either as facing towards the viewer or as facing away from the viewer, but that the interpretation in which the walker is oriented towards the viewer is reported more frequently. In the second experiment the point-light figure was walking backwards, making the global orientation of the point-light figure opposite to the direction of global motion. The interpretation in which the walker was facing the viewer was again reported more frequently. The robustness of these findings was examined in the final experiment, in which the effects of disambiguating the stimulus by introducing a local depth cue (occlusion) or a more global depth cue (applying perspective projection) were explored.
Egocentric distance estimation implies that the subject perceives his own location in the environment. In a simulated environment, subjects have to transpose perceptively their own observation point in order to assume their virtual body position. As only visual information specifies this position, their ability to perceive the camera viewpoint should be linked to the field dependence – independence factor (
Field-independent subjects underestimated the mid-distance between their own virtual body position and a far-located target; their bisection was located between the projective (2-D) and the simulated (3-D) mid-distance which indicates their difficulty in considering the in-depth simulated spatial references. High correlations between the vertical estimation in the rod-and-frame test and the egocentric-distance-estimation task (with shifted camera) suggest a similar perceptive process in both tasks. This result is confirmed by the better performances of the field-dependent subjects in this condition. In conclusion, we discuss the relationship between
Whilst the relationship between aspects of facial shape and attractiveness has been extensively studied, few studies have investigated which characteristics of the surface of faces positively influence attractiveness judgments. As many researchers have proposed a link between attractiveness and traits that appear healthy, apparent health of facial skin might be a property of the surface of faces that positively influences attractiveness judgments. In experiment 1 we tested for a positive correlation between ratings of the apparent health of small skin patches (extracted from the left and right cheeks of digital face images) and ratings of the attractiveness of male faces. By using computer-graphics faces, in experiment 2 we aimed to establish if apparent health of skin influences male facial attractiveness independently of shape information. Results suggest that apparent health of facial skin is correlated both with ratings of male facial attractiveness (experiment 1) and with being a visual cue for judgments of the attractiveness of male faces (experiment 2). These findings underline the importance of controlling for the influence of visible skin condition in studies of facial attractiveness and are consistent with the proposal that attractive physical traits are those that positively influence others' perceptions of an individual's health.
Perceiving egocentric distance is not only a function of the optical variables to which it relates, but also a function of people's current physiological potential to perform intended actions. In a set of experiments, we showed that, as the effort associated with walking increases, perceived distance increases if the perceiver intends to walk the extent, but not if the perceiver intends to throw. Conversely, as the effort associated with throwing increases, perceived distance increases if people intend to throw to the target, but not if they intend to walk. Perceiving distance combines the geometry of the world with our behavior goals and the potential of our body to achieve these goals.
The final position of a moving visual object usually appears to be displaced in the direction of motion. We investigated this phenomenon, termed representational momentum, in the auditory modality. In a dark anechoic environment, an acoustic target (continuous noise or noise pulses) moved from left to right or from right to left along the frontal horizontal plane. Listeners judged the final position of the target using a hand pointer. Target velocity was 8° s−1 or 16° s−1. Generally, the final target positions were localised as displaced in the direction of motion. With presentation of continuous noise, target velocity had a strong influence on mean displacement: displacements were stronger with lower velocity. No influence of sound velocity on displacement was found with motion of pulsed noise. Although these findings suggest that the underlying mechanisms may be different in the auditory and visual modality, the occurrence of displacements indicates that representational-momentum-like effects are not restricted to the visual modality, but may reflect a general phenomenon with judgments of dynamic events.
We report on the reversal of asymmetry in visual-search tasks with shaded items. Previous studies have suggested that the target of a bottom-lit disk among distractors of top-lit disks is detected in a rapid and parallel manner, but not vice versa. However, in this study, we have shown that the compound items of top-lit disks were searched more quickly than those composed of bottom-lit disks where the items had to be segregated from their background. By modulating the inter-element distances, we confirmed that the reversal of search asymmetry cannot be due to the grouping of items. Further, we showed that the regions of the top-lit disks were perceived as figure more consistently than those of bottom-lit disks. The results indicate that the boundary assignment to the compound items of the top-lit disks enhances the segregation of search items from the background, and that the search mechanism may access the relatively higher representation that includes figure – ground relations.
We report data from a discrimination task in which participants had to decide whether a single-item display was either vertically symmetric or asymmetric. This decision was found to be easier when items with a top–bottom polarity were placed in an orientation where the wide end was the base of the stimulus and the narrow end was the top. The difference in reaction times between this orientation and its inversion was about 10 ms. We suggest that top and bottom labels are assigned to stimuli during the detection of bilateral symmetry.
In the flash-lag effect (FLE), a flashing object appears to lag behind a moving object when both happen to be physically aligned to each other. According to an earlier account of the FLE (Baldo and Klein 1995
