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By blurring the margins of a surface, both its brightness and the perceived contrast against a superimposed figure with sharp boundaries increase. Also, if one approaches a blurred white spot on a grey background, this spot will appear wider and brighter: this phenomenon is known as the Breathing Light Illusion (BLI) (Gori and Stubbs, 2006
Prolonged steady fixation of parallel, radial, or concentric lines positioned close to each other generates phenomena of illusory oscillation, waving, and shimmering. Purkinje reported a first observation of these phenomena almost two centuries ago (review by Wade, 1977
The salience of a transformation between a pair of contours depends on the type of transformation (eg a reflection or a translation) and also on figure – ground organisation. Reflection is most salient when both contours belong to the same surface, and translation is most salient when they do not connect a surface. These findings are based on reaction time (RT). Here I replicate and extend them by measuring both RT and sensitivity. The figure – ground relations were changed unambiguously by using stereograms. I compared reflection and translation when they were present within a surface or across surfaces (experiment 1), and within an object or a hole (experiments 2 – 4). Holes are interesting because they are not objects, but their presence does not increase the number of total objects in the scene. The within-surface advantage for reflection was present in all experiments. There was a between-surface advantage for translation in experiment 1 but there was no hole advantage for translation in experiments 2 – 4. Thus the effect of context, ie objectness, on detection of regularity is a robust and general phenomenon present in every experiment, but the type of interaction differs for reflection and translation.
Saccadic initiation is increasingly being studied as a surrogate for more general neural mechanisms of decision-making. Visual ‘decision-making’ is thought to be controlled by higher cortical functions. Lower areas such as the superior colliculus are thought to be involved with more primitive optomotor reflexes that can generate short-latency saccades. It is now well established that imposition of fronto-executive load on subjects performing a saccadic task which, in particular, involves suppression of saccades (the no-go saccadic task), increases the number of errors made. It is theorised that a weakening of cortical control of the superior colliculus is responsible for the increase in error rate. One way to test this theory is to measure the latency of incorrect saccades made in a no-go saccadic task in relation to error rate under different conditions of fronto-executive load. A high error rate combined with an increased number of short-latency saccades in the range of express or early saccades would indicate that subjects have an inability to inhibit these short-latency more reflexive saccades, which seem to originate in the superior colliculus. Hence the normal cortical control of the superior colliculus is weakened. We used a saccadic go/no-go task under fronto-executive load and found that the proportion of short-latency saccades increased with audio-verbal interference, in conjunction with an increase in error rate. These findings provide strong empirical evidence to support the theory that maintenance of cortical functions is key to the control of saccadic responses. Under conditions of fronto-executive loading such cortical control is weakened, leaving subjects with a reduced ability to inhibit short-latency more reflexive saccades.
Body weight plays a crucial role in mate choice, as weight is related to both attractiveness and health. People are quite accurate at judging weight in faces, but the cues used to make these judgments have not been defined. This study consisted of two parts. First, we wanted to identify quantifiable facial cues that are related to body weight, as defined by body mass index (BMI). Second, we wanted to test whether people use these cues to judge weight. In study 1, we recruited two groups of Caucasian and two groups of African participants, determined their BMI and measured their 2-D facial images for: width-to-height ratio, perimeter-to-area ratio, and cheek-to-jaw-width ratio. All three measures were significantly related to BMI in males, while the width-to-height and cheek-to-jaw-width ratios were significantly related to BMI in females. In study 2, these images were rated for perceived weight by Caucasian observers. We showed that these observers use all three cues to judge weight in African and Caucasian faces of both sexes. These three facial cues, width-to-height ratio, perimeter-to-area ratio, and cheek-to-jaw-width ratio, are therefore not only related to actual weight but provide a basis for perceptual attributes as well.
Previous studies have shown that preferences for direct versus averted gaze are modulated by emotional expressions and physical attractiveness. For example, preferences for direct gaze are stronger when judging happy or physically attractive faces than when judging disgusted or physically unattractive faces. Here we show that preferences for front versus three-quarter views of faces, in which gaze direction was always congruent with head orientation, are also modulated by emotional expressions and physical attractiveness; participants demonstrated preferences for front views of faces over three-quarter views of faces when judging the attractiveness of happy, physically attractive individuals, but not when judging the attractiveness of relatively unattractive individuals or those with disgusted expressions. Moreover, further analyses indicated that these interactions did not simply reflect differential perceptions of the intensity of the emotional expressions shown in each condition. Collectively, these findings present novel evidence that the effect of the direction of the attention of others on attractiveness judgments is modulated by cues to the physical attractiveness and emotional state of the depicted individual, potentially reflecting psychological adaptations for efficient allocation of social effort. These data also present the first behavioural evidence that the effect of the direction of the attention of others on attractiveness judgments reflects viewer-referenced, rather than face-referenced, coding and/or processing of gaze direction.
Repetition of the same spatial configurations of a search display implicitly facilitates performance of a visual-search task when the target location in the display is fixed. The improvement of performance is referred to as contextual cueing. We examined whether the association process between target location and surrounding configuration of distractors occurs during active search or at the instant the target is found. To dissociate these two processes, we changed the surrounding configuration of the distractors at the instant of target detection so that the layout where the participants had searched for the target and the layout presented at the instant of target detection differed. The results demonstrated that both processes are responsible for the contextual-cueing effect, but they differ in the accuracies of attentional guidance and their time courses, suggesting that two different types of attentional-guidance processes may be involved in contextual cueing.
Our experience of time is unlike that of other features of the sensory world such as colour, movement, touch, or sound because there is no unique receptor system through which it is received. However, since time can be perceived, remembered, estimated, and compared in a way analogous to other sensory experiences, it should perhaps be subject to some of the same architectures or principles that have advanced understanding in these other domains. By adapting a task designed to test visual memory within a perception/action framework we investigated whether memory for time is affected by the use to which temporal information is put. When remembering a visual or auditory duration for subsequent motor production, storage is biased by a delay of up to 8 s. When the same duration is remembered for subsequent perception, however, there is no such effect of delay on memory. The results suggest a distinction in temporal memory that parallels the perception/action dichotomy in vision.
Numerous studies have shown that visual stimuli can bias the perceived location of auditory stimuli. Here, we sought to determine if a visual stimulus can also bias the perceived location of multiple
The bodily boundaries in amputees may seem to be more malleable than in non-amputees, given the propensity for a phantom limb to embody a mirror-reflected hand. However, in the present investigation, in which phantom-limb illusions within body space are induced and manipulated, we found that perceiving phantom sensations and illusory embodiment does not require amputation. Surprisingly, in the present modified rubber-hand illusion, we found that simultaneous stroking or stimulation of the participant's target hand was not necessary to induce illusions of embodiment and corresponding perceptual illusions. We tested this upper-limb paradigm in fourteen upper-limb amputees and twenty-six controls (including fourteen lower-limb amputees). We propose a model for embodiment of a rubber or real hand passively observed in a mirror. In this model, passive observation of the hand in the mirror triggers body representations (body image and body schema), most likely through activation of the posterior parietal cortex and temporo-parietal junction. Activity in these regions heightens awareness of peripersonal space and increases tactile sensitivity, and may subsequently enhance perception of illusory touch and embodiment. Furthermore, sense of embodiment may be more apparent to the participant when the hand is threatened; however, embodiment may even be strengthened when the motor system is engaged, evoking motor schemata to support the more easily induced perceptual embodiment via body image.
The effect of neck/shoulder pain on the performance in a hand laterality motor imagery test was studied. Responses to the Cooper and Shepard (1975,
A particularly unpleasant version of motion aftereffect was revealed after extensively playing proprietary video games in which the task is to co-ordinate spatially distributed responses in time with music. During playing, key musical and rhythmic phrases descend as coloured shapes from the top of the screen. After playing, static text is presented that appears to slide upwards, reflecting a neural reaction contrary to the falling shapes. The game both serves as a contemporary example of motion aftereffect and also highlights certain cross-modal associations between space, time, and sound in the design of stimulus-response relations.
In order to read articles that either are on stereopsis, or use stereopsis as a tool, it is virtually inescapable to learn to fuse stereograms without the help of a stereoscope or special glasses (
Previous, small scale, studies have suggested that people of mixed race are perceived as being more attractive than non-mixed-race people. Here, it is suggested that the reason for this is the genetic process of heterosis or hybrid vigour (ie cross-bred offspring have greater genetic fitness than pure-bred offspring). A random sample of 1205 black, white, and mixed-race faces was collected. These faces were then rated for their perceived attractiveness. There was a small but highly significant effect, with mixed-race faces, on average, being perceived as more attractive. This result is seen as a perceptual demonstration of heterosis in humans—a biological process that may have implications far beyond just attractiveness.
