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The types of stimuli used as targets and masks considerably change the masking functions in a way that requires us to abandon any single mechanism of masking as the sole explanation of backward masking. In the first of two reports in which the problem of the mask-dependence of masking is addressed, we explore the role of the relative spatial positioning of targets and masks in order to differentiate between local interaction and attentional models. If single letters were masked by double-letter masks then the relative spatial arrangement of the letters, which was changed in order to vary the involvement of metacontrast-like processes, had an effect at shorter SOAs, but not at longer SOAs where strong masking still persisted. This poses difficulties for proposing local contour interaction as the main mechanism of masking. Similarly, crowding effects alone cannot explain the results. Backward masking also involves attention being directed to working-memory processing of the succeeding object while abandoning the preceding object.
In part I we showed that with spatially non-overlapping targets and masks both local metacontrast-like interactions and attentional processes are involved in backward masking. In this second part we extend the strategy of varying the contents of masks to pattern masking where targets and masks overlap in space, in order to compare different masking theories. Images of human faces were backward-masked by three types of spatially quantised masks (the same faces as targets, faces different from targets, and Gaussian noise with power spectra typical for faces). Configural characteristics, rather than the spectral content of the mask, predicted the extent of masking at relatively long stimulus onset asynchronies (SOAs). This poses difficulties for the theory of transient-on-sustained inhibition as the principal mechanism of masking and also for local contour interaction being a decisive factor in pattern masking. The scale of quantisation had no effect on the masking capacity of noise masks and a strong effect on the capacity of different-face masks. Also, the decrease of configural masking with an increase in the coarseness of the quantisation of the mask highlights ambiguities inherent in the re-entrance-based substitution theory of masking. Different masking theories cannot solve the problems of masking separately. They should be combined in order to create a complex, yet comprehensible mode of interaction for the different mechanisms involved in visual backward masking.
When a single, moving stimulus is presented in the peripheral visual field, its direction of motion can be easily distinguished, but when the same stimulus is flanked by other similar moving stimuli, observers are unable to report its direction of motion. In this condition, known as ‘crowding’, specific features of visual stimuli do not access conscious perception. The aim of this study was to investigate whether adaptation to spiral motion is preserved in crowding conditions. Logarithmic spirals were used as adapting stimuli. A rotating spiral stimulus (target spiral) was presented, flanked by spirals of the same type, and observers were adapted to its motion. The observers' task was to report the rotational direction of a directionally ambiguous motion (test stimulus) presented afterwards. The directionally ambiguous motion consisted of a pair of spirals flickering in counterphase, which were mirror images of the target spiral. Although observers were not aware of the rotational direction of the target and identified it at chance levels, the direction of rotation reported by the observers during the test phase (motion aftereffect) was contrarotational to the direction of the adapting spiral. Since all contours of the adapting and test stimuli were 90° apart, local motion detectors tuned to the directions of the mirror-image spiral should fail to respond, and therefore not adapt to the adapting spiral. Thus, any motion aftereffect observed should be attributed to adaptation of global motion detectors (ie rotation detectors). Hence, activation of rotation-selective cells is not necessarily correlated with conscious perception.
Configural processing is important for face recognition, but its role in other types of face processing is unclear. In the present study, participants made judgments of head tilt for faces in which the vertical position of the internal facial region was varied. We found a highly reliable relationship between inner-face position and perceived head tilt. We also found that changes in inner-face position affected the perceived dimensions of an individual unchanged facial feature: compared to control faces, nearly two-thirds of faces in which the features had been moved down were judged to have a longer nose. This finding suggests an early integration of configural and featural processing to create a stable holistic percept of the face. The demonstration of holistic processing at a basic perceptual level (as opposed to during face recognition) is important as it constrains possible models of the relationships between featural and configural processing.
We examined the interactive contribution of the color and size of the three areas occupied by the primary colors red, yellow, and blue in adaptations of abstract compositions by Mondrian to the perceived weight of the areas and the location of the balance centers of the compositions. Thirty-six art stimuli were created by experimentally changing the colors in the three areas of six original works so that the resulting five variations and the original constituted the six possible spatial arrangements of the three colors in the three locations. In experiment 1, design-trained and untrained participants determined the location of the balance center of each composition seen on a computer screen and rated the apparent weight or heaviness of each color area. In experiment 2, untrained participants determined the location of the balance centers of the compositions when projected to their actual size. It was found that, for both trained and untrained participants, the perceived weight of a color, especially red and yellow, varied as a function of the size of the area it occupied. Furthermore, participants in both experiments perceived shifts in the locations of the balance centers between the originals and their altered versions. Only the trained participants, however, perceived significant shifts in balance centers among the five variations of the compositions, demonstrating their superior sensitivity to the contribution of color to balance structure. Taken together, the findings demonstrate the existence of a color–area–weight relationship among color triads in abstract displays and the influence of this relationship on color balance in abstract compositions.
We carried out three experiments to examine the influence of field of view and binocular viewing restrictions on absolute distance perception in real-world indoor environments. Few of the classical visual cues provide direct information for accurate absolute distance judgments to points in the environment beyond about 2 m from the viewer. Nevertheless, in previous work it has been found that visually directed walking tasks reveal accurate distance estimations in full-cue real-world environments to distances up to 20 m. In contrast, the same tasks in virtual environments produced with head-mounted displays (HMDs) show large compression of distance. Field of view and binocular viewing are common limitations in research with HMDs, and have been rarely studied under full pictorial-cue conditions in the context of distance perception in the real-world. Experiment 1 showed that the view of one's body and feet on the floor was not necessary for accurate distance perception. In experiment 2 we manipulated the horizontal and the vertical field of view along with head rotation and found that a restricted field of view did not affect the accuracy of distance estimations when head movement was allowed. Experiment 3 showed that performance with monocular viewing was equal to that with binocular viewing. These results have implications for the information needed to scale egocentric distance in the real-world and reduce the support for the hypothesis that a limited field of view or imperfections in binocular image presentation are the cause of the underestimation seen with HMDs.
Individual speechreading abilities have been linked with a range of cognitive and language-processing factors. The role of specifically visual abilities in relation to the processing of visible speech is less studied. Here we report that the detection of coherent visible motion in random-dot kinematogram displays is related to speechreading skill in deaf, but not in hearing, speechreaders. A control task requiring the detection of visual form showed no such relationship. Additionally, people born deaf were better speechreaders than hearing people on a new test of silent speechreading.
The octave illusion occurs when each ear receives a sequence of tones alternating by one octave, but with different frequencies in each ear. Most listeners report a high pitch in one ear alternating with a low pitch in the opposite ear. Deutsch and Roll proposed an influential suppression model of the illusion in which the pitch is determined by ear dominance, while the location of this pitch is determined by high-frequency dominance. Deutsch later suggested that this unusual division between ‘what’ and ‘where’ mechanisms is facilitated by sequential interactions within the eliciting sequence. A recent study has raised doubts about the suppression model and the role of sequential interactions in the illusion (Chambers et al, 2002
Fourteen participants felt a ‘cold’ stimulus move across a fingertip. When movement was self-controlled, the stimulus was reported as feeling less ‘cold’ than when movement was externally generated.
When two three-letter words are flashed up in sequence, observers cannot tell whether the top halves of the words are the same or different. It follows that words, like faces, are processed holistically, not as a set of separate features.

